Difference between revisions of "Manual"

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== An introduction to Visionaire Studio™ ==
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#REDIRECT [[Main_Page]]
 
 
With Visionaire Studio: you can quite easily design & create your own point & click adventure game without any previous programming knowledge due to a short learning curve & the predefined actions, conditions & values already available via the "Select action part" pop-up box & tabs.
 
 
 
All it takes, is a bit of logical thinking, to program the game; everything else is down to artwork, music & sound design.
 
 
 
For anyone who is familiar with LUA Script - or is willing to learn - will be able to create advanced functions & features for their games by using the internal LUA Script editor.
 
 
 
There are plenty of tutorials, project templates & lua script examples available via the [http://visionaire-studio.net forum] & [//wiki.visionaire-tracker.net wiki] for people to learn from; besides this manual.
 
 
 
Currently Visionaire Studio™ Adventure Game Engine editor is available to use on both Windows & Mac Operating Systems & finished games can be exported for both Windows & Mac OS; in the future we hope to add iOS & android platform build support to the export options!
 
 
 
== Meet the team ==
 
 
 
=== Founder ===
 
{| class="wikitable" style="background: #f0f0f0"
 
|-
 
| [[File:marvel.png|link=https://www.visionaire-studio.net/Marvel/|120px]] || width="100%" |
 
&nbsp;Real name: Thomas Dibke<br/>
 
&nbsp;Community name: Marvel<br/>
 
&nbsp;Credits: Founder, planning, graphic design & Visionaire Studio™'s very own Steve Jobs!<br/>
 
&nbsp;Links: [http://citrodesign.de citrodesign.de]
 
|}
 
 
 
=== Programmers ===
 
{| class="wikitable" style="background: #f0f0f0"
 
|-
 
| [[File:alex.png|link=https://www.visionaire-studio.net/Alex/|120px]] || width="100%" |
 
&nbsp;Real name: Alex Hartmann<br/>
 
&nbsp;Community name: Alex<br/>
 
&nbsp;Credits: Lead Programmer<br/>
 
&nbsp;Links: n/a
 
|-
 
| [[File:david.png|link=https://www.visionaire-studio.net/BigStans/|120px]] || width="100%" |
 
&nbsp;Real name: David Stoffel<br/>
 
&nbsp;Community name: BigStans<br/>
 
&nbsp;Credits: Programmer, cross platform porting, media, misc coding & bug fixing savant!<br/>
 
&nbsp;Links: n/a
 
|-
 
| [[File:timo.png|link=https://www.visionaire-studio.net/%5Bvisionaire%5Dtimo/|120px]] || width="100%" |
 
&nbsp;Real name: Timo Pokorra<br/>
 
&nbsp;Community name: [visionaire]timo<br/>
 
&nbsp;Credits: Programmer, data structure<br/>
 
&nbsp;Links: [http://pokorra.de pokorra.de]
 
|}
 
 
 
=== Web Design ===
 
{| class="wikitable" style="background: #f0f0f0"
 
|-
 
| [[File:calli.png|link=https://www.visionaire-studio.net/Calli/|120px]] || width="100%" |
 
&nbsp;Real name: Jeroen Alfes<br/>
 
&nbsp;Community name: Calli<br/>
 
&nbsp;Credits: Visionaire Studio&trade; web design<br/>
 
&nbsp;Links: [http://alfes.it alfes.it]
 
|}
 
 
 
=== Support ===
 
{| class="wikitable" style="background: #f0f0f0"
 
|-
 
| [[File:afrlme.png|link=https://www.visionaire-studio.net/AFRLme/|120px]] || width="100%" |
 
&nbsp;Real name: Lee Clarke<br/>
 
&nbsp;Community name: AFRLme<br/>
 
&nbsp;Credits: Support, research, English communications & correspondence<br/>
 
&nbsp;Links: [http://alternatingfrequencies.com Alternating Frequencies™] (indie record label | media)
 
|}
 
 
 
== Visionaire Startup ==
 
[[File:visionaire_startup_en.png|right|350px]]
 
'''Create new game''': creates a new game with no presets (advanced users)<br/>
 
'''Create new game with minimal configuration''': creates a game with a premade character, interface, scene etc<br/>
 
'''Load existing game''': manually search & locate an existing .ved file to load<br/>
 
'''Load recently opened game''': select a project to load from recently opened/saved project files
 
<br/><br/><br/><br/><br/><br/><br/><br/><br/><br/>
 
 
 
== Language Selection ==
 
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{{i18n|Manual}}
 

Latest revision as of 11:44, 29 April 2023

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