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From The Official Visionaire Studio: Adventure Game Engine Wiki
- ...systems for your game, such as rain, snow, smoke, etc. || width="90px" | [[Particle System|Read more...]] ...s, object texts, visobj names, etc. You can also modify the texts via this tab. || width="90px" | [[Text|Read more...]]20 KB (3,148 words) - 00:37, 19 August 2023
- Visionaire Studio features a particle system generator which allows you to simulate animated "fuzzy" and "chaotic Each particle system consists of an emitter continuously generating and releasing a certa16 KB (2,636 words) - 22:53, 11 January 2024
- Open the scene properties window via the small cog icon next to the "Objects" tab (see image). * <span class="inlinecode">Particle system:</span> Select a [[Particle System|particle system]] to show in the scene.27 KB (4,605 words) - 23:42, 15 January 2024
- ...ign interfaces to a character on the [[Characters|character's "Interfaces" tab]]. Only these assigned interfaces are active when starting the game. Rememb ...e interface properties window via the small cog icon next to the "Buttons" tab (see image).29 KB (4,705 words) - 12:45, 16 January 2024