<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>https://wiki.visionaire-tracker.net/index.php?action=history&amp;feed=atom&amp;title=Actionparts_Documentation</id>
		<title>Actionparts Documentation - Revision history</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.visionaire-tracker.net/index.php?action=history&amp;feed=atom&amp;title=Actionparts_Documentation"/>
		<link rel="alternate" type="text/html" href="https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;action=history"/>
		<updated>2026-05-02T23:49:51Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2175&amp;oldid=prev</id>
		<title>AFRLme at 19:13, 19 August 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2175&amp;oldid=prev"/>
				<updated>2014-08-19T19:13:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:13, 19 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All available actionparts are listed here. Each actionpart is stored as one object in the [[ActionPart]] table of the [[Data Structure]]. The 'constant number' is the number which is stored in the field ActionPartCommand and defines the actionpart. Each actionpart can have a maximum of two links, three numbers and one file path. This document shows which fields are used for which actionpart. If there is a link to a scene or a character (in ActionPartLink or ActionPartAltLink) and the link is empty then the current scene/character is used.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All available actionparts are listed here. Each actionpart is stored as one object in the [[ActionPart]] table of the [[Data Structure]]. The 'constant number' is the number which is stored in the field ActionPartCommand and defines the actionpart. Each actionpart can have a maximum of two links, three numbers and one file path. This document shows which fields are used for which actionpart. If there is a link to a scene or a character (in ActionPartLink or ActionPartAltLink) and the link is empty then the current scene/character is used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;ts&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;&amp;quot; style=&amp;quot;text-align: left; width: 100%;&amp;quot; border=&amp;quot;1&lt;/del&gt;&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;ts&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Constant number/name&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Constant number/name&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! ActionPartLink&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! ActionPartLink&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikiVisionaire:diff:version:1.11a:oldid:2174:newid:2175 --&gt;
&lt;/table&gt;</summary>
		<author><name>AFRLme</name></author>	</entry>

	<entry>
		<id>https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2174&amp;oldid=prev</id>
		<title>AFRLme at 19:12, 19 August 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2174&amp;oldid=prev"/>
				<updated>2014-08-19T19:12:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:12, 19 August 2014&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All available actionparts are listed here. Each actionpart is stored as one object in the [[ActionPart]] table of the [[Data Structure]]. The 'constant number' is the number which is stored in the field ActionPartCommand and defines the actionpart. Each actionpart can have a maximum of two links, three numbers and one file path. This document shows which fields are used for which actionpart. If there is a link to a scene or a character (in ActionPartLink or ActionPartAltLink) and the link is empty then the current scene/character is used.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All available actionparts are listed here. Each actionpart is stored as one object in the [[ActionPart]] table of the [[Data Structure]]. The 'constant number' is the number which is stored in the field ActionPartCommand and defines the actionpart. Each actionpart can have a maximum of two links, three numbers and one file path. This document shows which fields are used for which actionpart. If there is a link to a scene or a character (in ActionPartLink or ActionPartAltLink) and the link is empty then the current scene/character is used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| style=&amp;quot;text-align: left; width: 100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;class=&amp;quot;ts&amp;quot; &lt;/ins&gt;style=&amp;quot;text-align: left; width: 100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Constant number/name&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Constant number/name&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! ActionPartLink&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! ActionPartLink&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikiVisionaire:diff:version:1.11a:oldid:2173:newid:2174 --&gt;
&lt;/table&gt;</summary>
		<author><name>AFRLme</name></author>	</entry>

	<entry>
		<id>https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2173&amp;oldid=prev</id>
		<title>David Stoffel at 19:11, 3 December 2013</title>
		<link rel="alternate" type="text/html" href="https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2173&amp;oldid=prev"/>
				<updated>2013-12-03T19:11:35Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr style=&quot;vertical-align: top;&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: white; color:black; text-align: center;&quot;&gt;Revision as of 19:11, 3 December 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All available actionparts are listed here. Each actionpart is stored as one object in the [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://twiki.visionaire2d.net/index.php?title=Dokumentation_Datenstruktur_/_GameData_3.x#ActionPart &lt;/del&gt;ActionPart] table of the [&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;http://twiki.visionaire2d.net/index.php?title=Dokumentation_Datenstruktur_/_GameData_3.x Visionaire &lt;/del&gt;Data Structure]. The 'constant number' is the number which is stored in the field ActionPartCommand and defines the actionpart. Each actionpart can have a maximum of two links, three numbers and one file path. This document shows which fields are used for which actionpart. If there is a link to a scene or a character (in ActionPartLink or ActionPartAltLink) and the link is empty then the current scene/character is used.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color:black; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;All available actionparts are listed here. Each actionpart is stored as one object in the [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;ActionPart&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;] table of the [&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[&lt;/ins&gt;Data Structure&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;]&lt;/ins&gt;]. The 'constant number' is the number which is stored in the field ActionPartCommand and defines the actionpart. Each actionpart can have a maximum of two links, three numbers and one file path. This document shows which fields are used for which actionpart. If there is a link to a scene or a character (in ActionPartLink or ActionPartAltLink) and the link is empty then the current scene/character is used.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| style=&amp;quot;text-align: left; width: 100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f9f9f9; color: #333333; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #e6e6e6; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| style=&amp;quot;text-align: left; width: 100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key wikiVisionaire:diff:version:1.11a:oldid:2172:newid:2173 --&gt;
&lt;/table&gt;</summary>
		<author><name>David Stoffel</name></author>	</entry>

	<entry>
		<id>https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2172&amp;oldid=prev</id>
		<title>David Stoffel at 19:05, 3 December 2013</title>
		<link rel="alternate" type="text/html" href="https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2172&amp;oldid=prev"/>
				<updated>2013-12-03T19:05:04Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;amp;diff=2172&amp;amp;oldid=2171&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>David Stoffel</name></author>	</entry>

	<entry>
		<id>https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2171&amp;oldid=prev</id>
		<title>David Stoffel at 18:59, 3 December 2013</title>
		<link rel="alternate" type="text/html" href="https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2171&amp;oldid=prev"/>
				<updated>2013-12-03T18:59:48Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;amp;diff=2171&amp;amp;oldid=2170&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>David Stoffel</name></author>	</entry>

	<entry>
		<id>https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2170&amp;oldid=prev</id>
		<title>AFRLme: Created page with &quot;All available actionparts are listed here. Each actionpart is stored as one object in the [http://twiki.visionaire2d.net/index.php?title=Dokumentation_Datenstruktur_/_GameData...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.visionaire-tracker.net/index.php?title=Actionparts_Documentation&amp;diff=2170&amp;oldid=prev"/>
				<updated>2013-12-03T18:36:32Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;All available actionparts are listed here. Each actionpart is stored as one object in the [http://twiki.visionaire2d.net/index.php?title=Dokumentation_Datenstruktur_/_GameData...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;All available actionparts are listed here. Each actionpart is stored as one object in the [http://twiki.visionaire2d.net/index.php?title=Dokumentation_Datenstruktur_/_GameData_3.x#ActionPart ActionPart] table of the [http://twiki.visionaire2d.net/index.php?title=Dokumentation_Datenstruktur_/_GameData_3.x Visionaire Data Structure]. The 'constant number' is the number which is stored in the field ActionPartCommand and defines the actionpart. Each actionpart can have a maximum of two links, three numbers and one file path. This document shows which fields are used for which actionpart. If there is a link to a scene or a character (in ActionPartLink or ActionPartAltLink) and the link is empty then the current scene/character is used.&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{| style=&amp;quot;text-align: left; width: 100%;&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;2&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
! Constant number/name&amp;lt;br /&amp;gt;&lt;br /&gt;
! ActionPartLink&amp;lt;br /&amp;gt;&lt;br /&gt;
! ActionPartAltLink&amp;lt;br /&amp;gt;&lt;br /&gt;
! ActionPartPath&amp;lt;br /&amp;gt;&lt;br /&gt;
! ActionPartInt&amp;lt;br /&amp;gt;&lt;br /&gt;
! ActionPartAltInt&amp;lt;br /&amp;gt;&lt;br /&gt;
! ActionPartAltInt2&amp;lt;br /&amp;gt;&lt;br /&gt;
! ActionPartString&amp;lt;br /&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| '5': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Else ELSE]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '6': [http://wiki.visionaire2d.net/index.php?title=Actionparts#End_if ENDIF]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '10': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_scene CHANGE_SCENE]&lt;br /&gt;
| object&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'1': fade into new scene&amp;lt;br&amp;gt;&lt;br /&gt;
'0' no fade effect&amp;lt;br&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
direction (degrees) the character is looking on the new scene&amp;lt;br&amp;gt;&lt;br /&gt;
'-1': character is looking in opposite direction of object&lt;br /&gt;
|-&lt;br /&gt;
| '12': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_character CHANGE_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '1': fade into new scene, '0' no fade effect (if character is on another scene)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '13': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Start_dialog START_DIALOG]&lt;br /&gt;
| dialog&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '14': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Stop_current_dialog STOP_DIALOG]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '16': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Quit_current_action EXIT_ACTION]&lt;br /&gt;
| action&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '19': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show_hide_animation SHOW_HIDE_ANIMATION]&lt;br /&gt;
| animation&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': show animation&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': hide animation&lt;br /&gt;
|&lt;br /&gt;
'1': play animation in reverse direction&amp;lt;br&amp;gt;&lt;br /&gt;
else play in normal direction&lt;br /&gt;
| &lt;br /&gt;
'0': proceed immediately with next action part.&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': wait until animation is finished before processing next action part.&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '22': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Wait_until_animation_is_finished WAITON_ANIMATION]&lt;br /&gt;
| animation&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '23': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Display_text SHOW_TEXT]&lt;br /&gt;
| text&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': foreground text&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': background text&amp;lt;br/&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '24': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Play_sound PLAY_SOUND]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| sound file&lt;br /&gt;
| volume (between '0' and '100')&lt;br /&gt;
| balance (between '-100' and '100')&lt;br /&gt;
|&lt;br /&gt;
'0': sound must be stopped manually&amp;lt;br&amp;gt;&lt;br /&gt;
'1': sound will be stopped automatically if scene is changed&amp;lt;br&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '30': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Pause MAKE_PAUSE]&lt;br /&gt;
| value&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| delay (msec)&lt;br /&gt;
| unit:&amp;lt;br/&amp;gt;&lt;br /&gt;
'0': milliseconds&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': seconds&amp;lt;br/&amp;gt;&lt;br /&gt;
'2': minutes&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '31': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Send_character_to_object CHARACTER_GOTO]&lt;br /&gt;
| character&lt;br /&gt;
| object&lt;br /&gt;
| -&lt;br /&gt;
| '0': proceed immediately with next action part.&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': wait until character reaches object before processing next action part.&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '32': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Wait_until_character_stops WAITON_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '45': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_command SET_COMMAND]&lt;br /&gt;
| button (command)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '46': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show_scene SHOW_SCENE]&lt;br /&gt;
| scene&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'1': fade into new scene&amp;lt;br&amp;gt;&lt;br /&gt;
'0' no fade effect&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '47': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Send_character_to_position CHARACTER_GOTO_XY]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| x-coordinate of point&lt;br /&gt;
| y-coordinate of point&lt;br /&gt;
| '0': proceed immediately with next action part.&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': wait until character reaches position before processing next action part.&lt;br /&gt;
|-&lt;br /&gt;
| '48': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Scroll_scene_to_object SCROLL_SCENE]&lt;br /&gt;
| object&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '49': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Scroll_scene_to_position SCROLL_SCENE_XY]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| x-coordinate of point&lt;br /&gt;
| y-coordinate of point&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '50': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_character_to_an_object SET_CHARACTER_TO_OBJECT]&lt;br /&gt;
| character&lt;br /&gt;
| object&lt;br /&gt;
| -&lt;br /&gt;
| direction (degrees) the character is looking&amp;lt;br&amp;gt;&lt;br /&gt;
'-1': character looks in direction of object&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '51': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_outfit_of_a_character CHANGE_OUTFIT]&lt;br /&gt;
| outfit&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '0': unload animations of old outfit&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': do not unload animations of old outfit&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '52': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_comment-set_of_a_character CHANGE_COMMENTSET]&lt;br /&gt;
| commentset&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '53': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_language CHANGE_LANGUAGE]&lt;br /&gt;
| language&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '54': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show.2FHide_person SHOW_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'1': fade into new scene&amp;lt;br&amp;gt;&lt;br /&gt;
'0' no fade effect&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '55': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Quit_game QUIT_GAME]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '56': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show.2FHide_Interface SHOW_HIDE_INTERFACE]&lt;br /&gt;
| interfaceclass&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': show&amp;lt;br&amp;gt;&lt;br /&gt;
'1': hide&amp;lt;br&amp;gt;&lt;br /&gt;
'2': change&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| DEPRECATED - '56': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show.2FHide_Interface SHOW_HIDE_INTERFACE]&lt;br /&gt;
| interface&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| number of active interface of current character which is shown/hidden (only used if ActionPartLink is not set)&lt;br /&gt;
|&lt;br /&gt;
'0': show&amp;lt;br&amp;gt;&lt;br /&gt;
'1': hide&amp;lt;br&amp;gt;&lt;br /&gt;
'2': change&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '58': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Align_character ALIGN_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| direction (degrees)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '59': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_background_music SET_MUSIC]&lt;br /&gt;
| scene&lt;br /&gt;
| -&lt;br /&gt;
| music file&lt;br /&gt;
| volume (between '0' and '100')&lt;br /&gt;
| balance (between '-100' and '100')&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '60': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Center_scene_on_character_permanently SET_SCROLLCHARCTER]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': center character&amp;lt;br&amp;gt;&lt;br /&gt;
'1': do not center character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '66': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Play_video PLAY_VIDEO]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| movie file&lt;br /&gt;
|&lt;br /&gt;
'0': play movie centered&amp;lt;br&amp;gt;&lt;br /&gt;
'1': scale movie to fullscreen&lt;br /&gt;
|&lt;br /&gt;
'0': all sounds are paused and only continued after the action which started the video is interupted (finished or paused, etc.) -&amp;gt; if a new scene is shown immediately after the video the active sounds started before the video are removed.&amp;lt;br&amp;gt;&lt;br /&gt;
'1': pause all active sounds and continue them after video&amp;lt;br&amp;gt;&lt;br /&gt;
'2': stop all active sounds&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '69': [http://wiki.visionaire2d.net/index.php?title=Actionparts#If_value_then IF_VALUE]&lt;br /&gt;
| value&lt;br /&gt;
| value (optional)&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
'0': ==&amp;lt;br&amp;gt;&lt;br /&gt;
'1': !=&amp;lt;br&amp;gt;&lt;br /&gt;
'2': &amp;lt;=&amp;lt;br&amp;gt;&lt;br /&gt;
'3': &amp;lt;&amp;lt;br&amp;gt;&lt;br /&gt;
'4': &amp;gt;=&amp;lt;br&amp;gt;&lt;br /&gt;
'5': &amp;gt;&lt;br /&gt;
| number (only used if ActionPartAltLink is empty)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '70': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_value SET_VALUE]&lt;br /&gt;
| value&lt;br /&gt;
| value (optional)&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': =&amp;lt;br&amp;gt;&lt;br /&gt;
'1': +=&amp;lt;br&amp;gt;&lt;br /&gt;
'2': -=&amp;lt;br&amp;gt;&lt;br /&gt;
'3': *=&amp;lt;br&amp;gt;&lt;br /&gt;
'4': /=&lt;br /&gt;
| number (only used if ActionPartAltLink is empty)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '71': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show_speaker_text SHOW_TEXT_XY]&lt;br /&gt;
| text&lt;br /&gt;
| font&lt;br /&gt;
| -&lt;br /&gt;
| x-coordinate&lt;br /&gt;
| y-coordinate&lt;br /&gt;
|&lt;br /&gt;
'0': foreground text&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': background text&amp;lt;br/&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '72': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Play_and_loop_sound_infinitely PLAY_LOOPED_SOUND]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| sound file&lt;br /&gt;
| volume (between '0' and '100')&lt;br /&gt;
| balance (between '-100' and '100')&lt;br /&gt;
|&lt;br /&gt;
'0': sound must be stopped manually&amp;lt;br&amp;gt;&lt;br /&gt;
'1': sound will be stopped automatically if scene is changed&amp;lt;br&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '73': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Stop_currently_playing_sound STOP_SOUND]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| sound file&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '77': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_settings_of_a_currently_playing_sound CHANGE_SOUND_SETTINGS]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| sound file&lt;br /&gt;
| volume (between '0' and '100')&lt;br /&gt;
| balance (between '-100' and '100')&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '78': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Jump_to_action_part GOTO]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': jump relative&amp;lt;br&amp;gt;&lt;br /&gt;
else jump absolute&lt;br /&gt;
| jump to&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '79': [http://wiki.visionaire2d.net/index.php?title=Actionparts#If_character_is_current_character_then IF_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '80': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Remove_all_items_from_inventory REMOVE_ALL_ITEMS_FROM_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '81': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Transfer_all_items_to_other_character GIVE_ALL_ITEMS_TO]&lt;br /&gt;
| character (from)&lt;br /&gt;
| character (to)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '82': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_character_speed SET_CHARACTERSPEED]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| speed&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '83': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_random_value SET_RANDOM_VALUE]&lt;br /&gt;
| value&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| from&lt;br /&gt;
| to&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '84': [http://wiki.visionaire2d.net/index.php?title=Actionparts#If_character_is_on_scene_then IF_CHARACTER_ON_SCENE]&lt;br /&gt;
| character&lt;br /&gt;
| scene&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '85': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Chase_character FOLLOW_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| action&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': chase current character&amp;lt;br&amp;gt;&lt;br /&gt;
'1': current character is chasing&lt;br /&gt;
| reach distance&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '86': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Stop_chase STOP_FOLLOW]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '87': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Stop_character STOP_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '88': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_walking_sound CHANGE_WALKINGSOUND]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| sound file&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '89': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_font_of_a_character CHANGE_FONT]&lt;br /&gt;
| font&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '90': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_the_interface_of_a_Character CHANGE_INTERFACE]&lt;br /&gt;
| interface to set&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| DEPRECATED - '90': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_the_interface_of_a_Character CHANGE_INTERFACE]&lt;br /&gt;
| interface to set&lt;br /&gt;
| interface to replace&lt;br /&gt;
| -&lt;br /&gt;
| number of active interface of current character which is replaced (only used if ActionPartAltLink is not set)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '92': [http://wiki.visionaire2d.net/index.php?title=Actionparts#If_language_is_current_language_then IF_LANGUAGE]&lt;br /&gt;
| language&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '94': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_cursor SET_CURSOR]&lt;br /&gt;
| cursor&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '95': [http://wiki.visionaire2d.net/index.php?title=Actionparts#If_command_is_current_command_then IF_COMMAND]&lt;br /&gt;
| button (command)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '98': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show.2FHide_person HIDE_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'1': hide&amp;lt;br&amp;gt;&lt;br /&gt;
'0': show&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '99': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Save_object SAVE_OBJECT]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '100': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Execute_command_on_saved_object EXEC_SAVEDOBJECT]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '103': [http://wiki.visionaire2d.net/index.php?title=Actionparts#If_current_object..._then IF_CURRENT_OBJECT]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': exists&amp;lt;br&amp;gt;&lt;br /&gt;
'1': not exists&amp;lt;br&amp;gt;&lt;br /&gt;
'2': scene object&amp;lt;br&amp;gt;&lt;br /&gt;
'3': item&amp;lt;br&amp;gt;&lt;br /&gt;
'4': character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '105': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_active.2Finactive_sprite SET_ACTIVE_SPRITE]&lt;br /&gt;
| button&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': inactive sprite&amp;lt;br&amp;gt;&lt;br /&gt;
'1': active sprite&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '106': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Clear_saved_object CLEAR_SAVEDOBJECT]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '107': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Skip_current_text SKIP_CURRENT_TEXT]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '110': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_fade_effect_to_new_scene SET_FADE_EFFECT]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': no effect&amp;lt;br&amp;gt;&lt;br /&gt;
'1': fade in&amp;lt;br&amp;gt;&lt;br /&gt;
'2': fade out&amp;lt;br&amp;gt;&lt;br /&gt;
'3': fade in/out&amp;lt;br&amp;gt;&lt;br /&gt;
'4': fade to new&amp;lt;br&amp;gt;&lt;br /&gt;
'5': shift left&amp;lt;br&amp;gt;&lt;br /&gt;
'6': shift right&amp;lt;br&amp;gt;&lt;br /&gt;
'7': tunnel effect&lt;br /&gt;
| delay (in msec)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '111': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_object_visibility FADE_OBJECT]&lt;br /&gt;
| object&lt;br /&gt;
| value&lt;br /&gt;
| -&lt;br /&gt;
| visibility: must be between '0' and '100' (only used if value is empty)&lt;br /&gt;
| delay (in msec)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '112': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_interface_visibility FADE_INTERFACE]&lt;br /&gt;
| interfaceclass&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| visibility: must be between '0' and '100'&lt;br /&gt;
| delay (in msec)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| DEPRECATED - '112': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_interface_visibility FADE_INTERFACE]&lt;br /&gt;
| interface&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| number of active interface of current character (only used if ActionPartLink is not set)&lt;br /&gt;
| visibility: must be between '0' and '100'&lt;br /&gt;
| delay (in msec)&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '114': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_light_map SET_LIGHTMAP]&lt;br /&gt;
| scene&lt;br /&gt;
| -&lt;br /&gt;
| image file&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '115': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_brightness SET_BRIGHTNESS]&lt;br /&gt;
| scene&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| brightness: must be between '0' and '100'&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '116': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_character_visibility FADE_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| value&lt;br /&gt;
| -&lt;br /&gt;
| visibility: must be between '0' and '100' (only used if value is empty)&lt;br /&gt;
| delay (in msec)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '117': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_item SET_PICKUP_ITEM]&lt;br /&gt;
| object (item)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'1': picked up item&amp;lt;br&amp;gt;&lt;br /&gt;
'0': item for combined command&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '121': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Delete_savegame.2Fautosave DELETE_SAVEGAME]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': delete savegame&amp;lt;br&amp;gt;&lt;br /&gt;
'1': delete autosave&lt;br /&gt;
| number of autosave (only used if ActionPartInt = 1)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '123': [http://wiki.visionaire2d.net/index.php?title=Actionparts#If_Savegame.2FAutosave_exists_then IF_SAVEGAME_EXISTS]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
'0': test selected savegame&amp;lt;br&amp;gt;&lt;br /&gt;
'1': test any savegame&amp;lt;br&amp;gt;&lt;br /&gt;
'2': test autosave&lt;br /&gt;
| number of autosave (only used if ActionPartInt = 2)&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '124': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_character_animation_index SET_CHARACTERANIM_INDEX]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| index&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '125': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Wait_until_sound_is_finished WAITON_SOUND]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| sound file&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '126': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Wait_until_sound_is_finished SET_HORIZONTAL_SCROLLABLE_AREA]&lt;br /&gt;
| scene&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| left border&lt;br /&gt;
| right border&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '127': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Wait_until_sound_is_finished SET_VERTICAL_SCROLLABLE_AREA]&lt;br /&gt;
| scene&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| upper border&lt;br /&gt;
| lower border&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '130': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Keep_scene_in_memory KEEP_SCENE_IN_MEM]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': keep scene objects and characters&amp;lt;br&amp;gt;&lt;br /&gt;
'1': keep scene objects&amp;lt;br&amp;gt;&lt;br /&gt;
'2': keep characters&lt;br /&gt;
| max. number of scene changes to keep sprites&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '131': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_text_and_speech_output SET_TEXT_OUTPUT]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': text and speech output&amp;lt;br&amp;gt;&lt;br /&gt;
'1': only speech output&amp;lt;br&amp;gt;&lt;br /&gt;
'2': only text output&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '132': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_character_to_position SET_CHARACTER_TO_POSITION]&lt;br /&gt;
| character&lt;br /&gt;
| scene&lt;br /&gt;
| -&lt;br /&gt;
| x-coordinate of point&lt;br /&gt;
| y-coordinate of point&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '133': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_way_system CHANGE_WAYSYSTEM]&lt;br /&gt;
| way system&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '134': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_first_animation_frame SET_FIRST_ANIMATION_FRAME]&lt;br /&gt;
| animation&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| first animation frame&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '135': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_last_animation_frame SET_LAST_ANIMATION_FRAME]&lt;br /&gt;
| animation&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| last animation frame&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '136': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_text_speed SET_TEXT_SPEED]&lt;br /&gt;
| value&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| speed in %&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '137': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Call_script CALL_SCRIPT]&lt;br /&gt;
| script&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| function name to call&lt;br /&gt;
|-&lt;br /&gt;
| '138': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Execute_script EXECUTE_SCRIPT]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| script content&lt;br /&gt;
|-&lt;br /&gt;
| '139': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_condition SET_CONDITION]&lt;br /&gt;
| condition&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
'0': true&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': false&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '140': [http://wiki.visionaire2d.net/index.php?title=Actionparts#If_condition IF_CONDITION]&lt;br /&gt;
| condition&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
'0': true&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': false&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '141': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show_hide_cursor SHOW_HIDE_CURSOR]&lt;br /&gt;
| cursor&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
'0': show&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': hide&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '142': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show_hide_interfaces SHOW_HIDE_INTERFACES]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
'0': show&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': hide&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '143': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Start_stop_earthquake START_STOP_EARTHQUAKE]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| &lt;br /&gt;
'0': start earthquake&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': stop earthquake&lt;br /&gt;
| force (in pixel)&lt;br /&gt;
| speed&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '144': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Begin_end_cutscene BEGIN_END_CUTSCENE]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| '0': start earthquake&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': stop earthquake&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '145': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Load_save_bookmark LOAD_SAVE_BOOKMARK]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': load bookmark&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': save bookmark&lt;br /&gt;
| number of savegame: '0' - '99'&lt;br /&gt;
| &lt;br /&gt;
'0': do not save action where this action part is defined.&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': also save action where this action part is defined.&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '146': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Load_save_game LOAD_SAVE_GAME]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': load game&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': save game&lt;br /&gt;
| &lt;br /&gt;
'0': do not save action where this action part is defined.&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': also save action where this action part is defined.&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '147': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Change_general_volume SET_VOLUME]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': sound volume&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': music volume&amp;lt;br/&amp;gt;&lt;br /&gt;
'2': speech volume&amp;lt;br/&amp;gt;&lt;br /&gt;
'3': movie volume&amp;lt;br/&amp;gt;&lt;br /&gt;
'4': global volume&lt;br /&gt;
|&lt;br /&gt;
'0': =&amp;lt;br&amp;gt;&lt;br /&gt;
'1': +=&amp;lt;br&amp;gt;&lt;br /&gt;
'2': -=&lt;br /&gt;
| volume (between '0' and '100')&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '148': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Call_exit_action CALL_EXIT_ACTION]&lt;br /&gt;
| action&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': call action&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': exit action&amp;lt;br/&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '149': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Preload_animation PRELOAD_UNLOAD_ANIMATION]&lt;br /&gt;
| animation&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': preload animation&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': unload animation&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '150': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Add_remove_item ADD_REMOVE_ITEM]&lt;br /&gt;
| object (item)&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': add item&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': remove item&lt;br /&gt;
|&lt;br /&gt;
'0': do not scroll items&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': scroll items so that added item is visible (i.e. scroll to end of items because added item is at the end of item list)&amp;lt;br/&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '151': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show_next_previous_savegames SCROLL_SAVEGAMES]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': next savegames&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': previous savegames&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '152': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Set_animation_position SET_ANIMATION_POSITION]&lt;br /&gt;
| animation&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| x-coordinate&lt;br /&gt;
| y-coordinate&lt;br /&gt;
|&lt;br /&gt;
'0': =&amp;lt;br&amp;gt;&lt;br /&gt;
'1': +=&amp;lt;br&amp;gt;&lt;br /&gt;
'2': -=&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '153': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show_hide_snoop_animations SHOW_HIDE_SNOOP_ANIMATIONS]&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': show&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': hide&amp;lt;br/&amp;gt;&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '154': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Preload_unload_character PRELOAD_UNLOAD_CHARACTER]&lt;br /&gt;
| character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|&lt;br /&gt;
'0': preload character&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': unload character&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '155': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Show_object_text SHOW_OBJECT_TEXT]&lt;br /&gt;
| text&lt;br /&gt;
| object&lt;br /&gt;
| -&lt;br /&gt;
| x-coordinate&lt;br /&gt;
| y-coordinate&lt;br /&gt;
|&lt;br /&gt;
'0': align text left&amp;lt;br/&amp;gt;&lt;br /&gt;
'1': align text centered&amp;lt;br/&amp;gt;&lt;br /&gt;
'2': align text right&lt;br /&gt;
| -&lt;br /&gt;
|-&lt;br /&gt;
| '156': [http://wiki.visionaire2d.net/index.php?title=Actionparts#Hide_object_text HIDE_OBJECT_TEXT]&lt;br /&gt;
| object&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AFRLme</name></author>	</entry>

	</feed>