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		<title>Global Command: shaderUniform - Revision history</title>
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		<updated>2026-05-25T16:07:42Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.visionaire-tracker.net/index.php?title=Global_Command:_shaderUniform&amp;diff=11950&amp;oldid=prev</id>
		<title>EK: Created page with &quot;Set uniforms for shader.  {| class=&quot;ts&quot; |- | style=&quot;width:15%&quot; | Related functions | shaderCompile | Global Command: shaderSetOptions|shade...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.visionaire-tracker.net/index.php?title=Global_Command:_shaderUniform&amp;diff=11950&amp;oldid=prev"/>
				<updated>2023-05-19T09:36:20Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;quot;Set uniforms for shader.  {| class=&amp;quot;ts&amp;quot; |- | style=&amp;quot;width:15%&amp;quot; | Related functions | &lt;a href=&quot;/wiki/Global_Command:_shaderCompile&quot; title=&quot;Global Command: shaderCompile&quot;&gt;shaderCompile&lt;/a&gt; | Global Command: shaderSetOptions|shade...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Set uniforms for shader.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ts&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;width:15%&amp;quot; | Related functions&lt;br /&gt;
| [[Global Command: shaderCompile|shaderCompile]] | [[Global Command: shaderSetOptions|shaderSetOptions]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Syntax ==&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
shaderUniform(shader_number, name, value)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Parameters ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;ts&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; | Parameter&lt;br /&gt;
! style=&amp;quot;width:15%&amp;quot; | Type&lt;br /&gt;
! Description&lt;br /&gt;
|-&lt;br /&gt;
| shader_number&lt;br /&gt;
| integer&lt;br /&gt;
| &lt;br /&gt;
|-&lt;br /&gt;
| name&lt;br /&gt;
| string&lt;br /&gt;
| Option name. Use i prefix to set integer values (as lua has only numbers).&lt;br /&gt;
|-&lt;br /&gt;
| value&lt;br /&gt;
| integer/float/vec2/vec3/vec4/mat4&lt;br /&gt;
| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Return values ==&lt;br /&gt;
&lt;br /&gt;
none&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
'''Example1: '''&lt;br /&gt;
&amp;lt;syntaxhighlight lang=&amp;quot;lua&amp;quot;&amp;gt;&lt;br /&gt;
shaderUniform(&amp;quot;iTime&amp;quot;, shader_iTime*0.1)&lt;br /&gt;
shaderUniform(&amp;quot;shader_coeff&amp;quot;, {shader_coeff0, shader_coeff1, shader_coeff2, shader_coeff3})&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
{{toc}}&lt;/div&gt;</summary>
		<author><name>EK</name></author>	</entry>

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