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	<id>https://wiki.visionaire-tracker.net/index.php?action=history&amp;feed=atom&amp;title=Remote_Debugging</id>
	<title>Remote Debugging - Revision history</title>
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	<updated>2026-10-31T14:34:58Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.visionaire-tracker.net/index.php?title=Remote_Debugging&amp;diff=3026&amp;oldid=prev</id>
		<title>AFRLme at 12:50, 13 May 2015</title>
		<link rel="alternate" type="text/html" href="https://wiki.visionaire-tracker.net/index.php?title=Remote_Debugging&amp;diff=3026&amp;oldid=prev"/>
		<updated>2015-05-13T12:50:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Remote Debugging Luascripts===&lt;br /&gt;
&lt;br /&gt;
Requirements: Lua Debug Server For example: http://studio.zerobrane.com&lt;br /&gt;
Quick Instructions&lt;br /&gt;
Copy &amp;amp; paste the same script to the debugging server and name it as the same as in the Visionaire Editor.&lt;br /&gt;
Add&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
require(&amp;quot;mobdebug&amp;quot;).start()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
to the lua script in the Visionaire Editor over the line you would like to debug.&lt;br /&gt;
Start debug server and run game.&lt;br /&gt;
&lt;br /&gt;
==Example Script==&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
local char, pos, testnum&lt;br /&gt;
&lt;br /&gt;
testnum = 0&lt;br /&gt;
&lt;br /&gt;
char = game:getLink(VGameCurrentCharacter)&lt;br /&gt;
pos = char:getPoint(VCharacterPosition)&lt;br /&gt;
&lt;br /&gt;
testnum  = testnum + 1&lt;br /&gt;
&lt;br /&gt;
print(testnum)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
===[Create the script]===&lt;br /&gt;
Create the script in the Visionaire Studio Editor.&lt;br /&gt;
&lt;br /&gt;
[[File:remote_debug1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
===[Start debug server]===&lt;br /&gt;
Copy and paste the same script in the ZeroBraneStudio IDE. Save the File as the same name named in the Visionaire Editor (Script0) in our example as you can see in the left in ZeroBraneStudio. Click on &amp;quot;Project -&amp;gt; Start Debugger Server&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
===[Clientsite]===&lt;br /&gt;
Add&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
require(&amp;quot;mobdebug&amp;quot;).start()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
over the line you would like to debug in the Visionaire Editor. Make sure you execute this script in game.&lt;br /&gt;
&lt;br /&gt;
===[Final Steps]===&lt;br /&gt;
After you started the debug server and added require(&amp;quot;mobdebug&amp;quot;).start() 1 line over the script you want to debug click on &amp;quot;run game&amp;quot; from the Visionaire Editor.&lt;br /&gt;
&lt;br /&gt;
[[File:Bildschirmfoto_2014-08-01_um_12.02.19.png|400px]]&lt;br /&gt;
&lt;br /&gt;
Now the debugger stops on the line and you get the informations with an mouseover.&lt;br /&gt;
&lt;br /&gt;
[[File:Final_debug.png|400px]]&lt;br /&gt;
{{toc}}&lt;/div&gt;</summary>
		<author><name>AFRLme</name></author>
	</entry>
	<entry>
		<id>https://wiki.visionaire-tracker.net/index.php?title=Remote_Debugging&amp;diff=3024&amp;oldid=prev</id>
		<title>AFRLme at 00:56, 21 August 2014</title>
		<link rel="alternate" type="text/html" href="https://wiki.visionaire-tracker.net/index.php?title=Remote_Debugging&amp;diff=3024&amp;oldid=prev"/>
		<updated>2014-08-21T00:56:51Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;===Remote Debugging Luascripts===&lt;br /&gt;
&lt;br /&gt;
Requirements: Lua Debug Server For example: http://studio.zerobrane.com&lt;br /&gt;
Quick Instructions&lt;br /&gt;
Copy &amp;amp; paste the same script to the debugging server and name it as the same as in the Visionaire Editor.&lt;br /&gt;
Add&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
require(&amp;quot;mobdebug&amp;quot;).start()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
to the lua script in the Visionaire Editor over the line you would like to debug.&lt;br /&gt;
Start debug server and run game.&lt;br /&gt;
&lt;br /&gt;
==Example Script==&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
local char, pos, testnum&lt;br /&gt;
&lt;br /&gt;
testnum = 0&lt;br /&gt;
&lt;br /&gt;
char = game:getLink(VGameCurrentCharacter)&lt;br /&gt;
pos = char:getPoint(VCharacterPosition)&lt;br /&gt;
&lt;br /&gt;
testnum  = testnum + 1&lt;br /&gt;
&lt;br /&gt;
print(testnum)&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
===[Create the script]===&lt;br /&gt;
Create the script in the Visionaire Studio Editor.&lt;br /&gt;
&lt;br /&gt;
[[File:remote_debug1.png|400px]]&lt;br /&gt;
&lt;br /&gt;
===[Start debug server]===&lt;br /&gt;
Copy and paste the same script in the ZeroBraneStudio IDE. Save the File as the same name named in the Visionaire Editor (Script0) in our example as you can see in the left in ZeroBraneStudio. Click on &amp;quot;Project -&amp;gt; Start Debugger Server&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[File:2.png|400px]]&lt;br /&gt;
&lt;br /&gt;
[[File:3.png|400px]]&lt;br /&gt;
&lt;br /&gt;
===[Clientsite]===&lt;br /&gt;
Add&lt;br /&gt;
&amp;lt;syntaxhighlight&amp;gt;&lt;br /&gt;
require(&amp;quot;mobdebug&amp;quot;).start()&lt;br /&gt;
&amp;lt;/syntaxhighlight&amp;gt;&lt;br /&gt;
over the line you would like to debug in the Visionaire Editor. Make sure you execute this script in game.&lt;br /&gt;
&lt;br /&gt;
===[Final Steps]===&lt;br /&gt;
After you started the debug server and added require(&amp;quot;mobdebug&amp;quot;).start() 1 line over the script you want to debug click on &amp;quot;run game&amp;quot; from the Visionaire Editor.&lt;br /&gt;
&lt;br /&gt;
[[File:Bildschirmfoto_2014-08-01_um_12.02.19.png|400px]]&lt;br /&gt;
&lt;br /&gt;
Now the debugger stops on the line and you get the informations with an mouseover.&lt;br /&gt;
&lt;br /&gt;
[[File:Final_debug.png|400px]]&lt;br /&gt;
{{toc}}&lt;/div&gt;</summary>
		<author><name>AFRLme</name></author>
	</entry>
</feed>