Difference between revisions of "Getting started"

From The Official Visionaire Studio: Adventure Game Engine Wiki
(02 Animations)
Line 18: Line 18:
  
 
A step by step guide is available here: [[File:Manual_02_animations.pdf]].
 
A step by step guide is available here: [[File:Manual_02_animations.pdf]].
 +
 +
== 03 Fonts ==
 +
 +
This chapter gives a brief introduction how a font is setup and how the action text is positioned on the scene:
 +
[https://youtu.be/TwNAjRAPZSg Visionaire Studio Basics Tutorial Series Video 3]
 +
 +
The ved project file and all images from this tutorial can be downloaded from [[File:Manual_03_fonts.zip]].
 +
 +
A step by step guide is available here: [[File:Manual_03_fonts.pdf]].

Revision as of 11:57, 26 June 2018

This tutorial shows all steps needed to build an adventure game starting from scratch. It explains all basic concepts you need to know when you're new to Visionaire:

01 First scene

Here you will create your first playable scene with a character and everything else that is needed to start a game: Visionaire Studio Basics Tutorial Series Video 1

The ved project file and all images from this tutorial can be downloaded from File:Manual 01 first scene.zip.

A step by step guide is available here: File:Manual 01 first scene.pdf.

02 Animations

This chapter shows how to create animations, position them on the scene and how to start them: Visionaire Studio Basics Tutorial Series Video 2

The ved project file and all images from this tutorial can be downloaded from File:Manual 02 animations.zip.

A step by step guide is available here: File:Manual 02 animations.pdf.

03 Fonts

This chapter gives a brief introduction how a font is setup and how the action text is positioned on the scene: Visionaire Studio Basics Tutorial Series Video 3

The ved project file and all images from this tutorial can be downloaded from File:Manual 03 fonts.zip.

A step by step guide is available here: File:Manual 03 fonts.pdf.