Difference between revisions of "Getting started"

From The Official Visionaire Studio: Adventure Game Engine Wiki
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This tutorial shows all steps needed to build an adventure game starting from scratch. It explains all basic concepts you need to know when you're new to Visionaire:
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This tutorial shows all steps needed to build an adventure game starting from scratch. It explains all basic concepts you need to know when you're new to Visionaire:{{toc}}
  
 
== 01 First scene ==
 
== 01 First scene ==

Revision as of 20:17, 8 July 2018

This tutorial shows all steps needed to build an adventure game starting from scratch. It explains all basic concepts you need to know when you're new to Visionaire:


01 First scene

Here you will create your first playable scene with a character and everything else that is needed to start a game: Visionaire Studio Basics Tutorial Series Video 1

The ved project file and all images from this tutorial can be downloaded from File:Manual 01 first scene.zip.

A step by step guide is available here: File:Manual 01 first scene.pdf.

02 Animations

This chapter shows how to create animations, position them on the scene and how to start them: Visionaire Studio Basics Tutorial Series Video 2

The ved project file and all images from this tutorial can be downloaded from File:Manual 02 animations.zip.

A step by step guide is available here: File:Manual 02 animations.pdf.

03 Fonts

This chapter gives a brief introduction how a font is setup and how the action text is positioned on the scene: Visionaire Studio Basics Tutorial Series Video 3

The ved project file and all images from this tutorial can be downloaded from File:Manual 03 fonts.zip.

A step by step guide is available here: File:Manual 03 fonts.pdf.

04 Graphics

This chapter explains how you can align your images on the scene and how the drawing order of objects and characters is defined: Visionaire Studio Basics Tutorial Series Video 4

The ved project file and all images from this tutorial can be downloaded from File:Manual 04 graphics.zip.

A step by step guide is available here: File:Manual 04 graphics.pdf.