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'''Welcome to the official Visionaire Studio: Adventure Game Engine wiki'''.<br/>
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{| class="ts"
Here you can find the official documentation (in various languages) for Visionaire Studio as well as extra info, links to resources, lua script examples & code snippets.
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|-
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| style="width:40%;" | <span class="orng-shdw s20">What is Visionaire Studio?</span> || colspan="2" style="text-align:center;vertical-align:middle;" | ''<span class="orng-shdw s17">It's great for beginners, yet powerful enough for professional developers!</span>''
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|-
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| style="width:40%;" | '''Visionaire Studio''' is a powerful multi-platform game engine specifically designed for the creation of 2D and 2.5D point & click adventure games. It allows ''virtually'' everyone to develop games, as no coding is required. The only ''limitation'' is your '''imagination'''! || style="width:30%;" | '''Indies & Hobbyists'''<br /><br />Your entryway into the world of adventure game development. || '''Teachers & Students'''<br /><br />Teach the principals of game design, using a fun and easy to learn game engine.
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|-
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| style="width:40%;vertical-align:bottom;" | <html><a href="https://www.visionaire-studio.net/shop/" target="_blank"><button class="buy">Buy Now</button></a><a href="https://www.visionaire-studio.net/downloads/visionaire-studio" target="_blank"><button class="download">Download</button></a></html> || style="width:30%;" | '''Designers & Artists'''<br /><br />Develop games without having to learn any difficult programming languages. || '''Professional Developers'''<br /><br />Rapidly mock-up prototypes and ideas, or use it as a faster alternative to programming.
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|}
  
For editor related information, please see the '''Documentation''' section of the ''navigation menu''. For Lua related information, please see the '''Scripting (Lua)''' section of the ''navigation menu''.
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== Fast and Easy to Use ==
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{| class="ts"
 +
|-
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| colspan="2" | ''<span class="orng-shdw s17">Whatever your background, Visionaire Studio has many features for you to take advantage of!</span>''
 +
|-
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| style="width:40%;" | '''Visionaire Studio''' is great for quickly getting ideas down as you can do everything without having to type a single line of code. You just click and select!<br /><br />Bring your game to life in a matter of ''hours'' or ''days'', instead of ''weeks'' or ''months''. What would usually take you ages to achieve via programming can be done much faster due to our [[#powerful_event_system|event system]] which allows you to effortlessly combine pre-made [[#flexible_actions|actions]], queries and [[#built-in_script_editor|code]].<br /><br />Visionaire also provides a visual approach to design with a ''what you see is what you get'' type of preview section which allows you to quickly place assets and preview animations and toggle condition states.<br /><br />Testing what you have currently done so far, is as easy as saving your project, then pressing '''run'''.<br /><br />Within ''minutes'' or ''hours'', you could have a working prototype to share with the rest of the world! ||[[File:Mp start screen.png|center|640x640px]]
 +
|}
  
 +
== Powerful Event System ==
 +
{| class="ts"
 +
|-
 +
| colspan="2" | ''<span class="orng-shdw s17">Whatever your background, Visionaire Studio has many features for you to take advantage of!</span>''
 +
|-
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| style="width:40%;" | text column || image column
 +
|}
  
''This wiki is a work in progress, please see: [http://wiki.visionaire2d.net the old wiki], for a more complete - but somewhat out of date - guide to all things Visionaire Studio.''{{toc}}
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== Flexible Actions ==
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{| class="ts"
 +
|-
 +
| colspan="2" | ''<span class="orng-shdw s17">Whatever your background, Visionaire Studio has many features for you to take advantage of!</span>''
 +
|-
 +
| style="width:40%;" | text column || image column
 +
|}
 +
 
 +
== Dynamic Visual Effects ==
 +
{| class="ts"
 +
|-
 +
| colspan="2" | ''<span class="orng-shdw s17">Whatever your background, Visionaire Studio has many features for you to take advantage of!</span>''
 +
|-
 +
| style="width:40%;" | text column || image column
 +
|}
 +
 
 +
== Built-in Script Editor ==
 +
{| class="ts"
 +
|-
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| colspan="2" | ''<span class="orng-shdw s17">Are you ready to flex those finger muscles?</span>''
 +
|-
 +
| style="width:40%;" | '''Visionaire Studio''' is not all about clicking everywhere. We also have are own built-in text editor which allows you further ''enhance'' what is already possible with the editor alone.<br /><br />You can use it to further enhance your game, or to speed up workflow; which is all fandango, if you are more used to coding than ''wysiwyg'' visual development.<br /><br />Most of the available action parts can be accessed or manipulated through the [[Data_Structure|data structure]] tables or [[Compiled_Index_of_Lua_Scripts_for_Visionaire_Studio|functions]] we have already created, but you can still write your own custom functions and scripts with ease. All it takes is a little time and patience to get to grips with, and you will soon be banging scripts out left, right and center.<br /><br />We fully support Lua 5.3 and the openGL ES 2.0 shader language.<br /><br />Our text editor is based on [http://www.scintilla.org/ Scintilla].<br /><br />Here are some of the available features:
 +
* Lua (5.3) & GLSL shader language (es 2.0)
 +
* Visual scripting system & Ilios scripting language (added in 5.x)
 +
* Color syntax highlighting
 +
* Collapsible blocks
 +
* Import/read/write external files
 +
* More in the future...
 +
|| <div style="text-align:center;">[[File:Vs5 script editor.png|650x650px]]</div>
 +
|}
 +
 
 +
== Multi-platform Support ==
 +
{| class="ts"
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|-
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| colspan="2" | ''<span class="orng-shdw s17">What every girl desires... <strike>diamonds</strike> Multi-platform support!</span>''
 +
|-
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| style="width:40%;" | Using our built-in exporter system you can easily compile your game for a range of devices and platforms with ease.<br /><br />You can tweak the available options to suit the intended platform target. Need to compress images or animations, or maybe you need to scale down your game for better optimization on a mobile device? No problem.<br /><br />The '''Visionaire Studio''' Editor is currently available for Microsoft Windows, Apple Macintosh and Linux.<br /><br />Depending on the license you have purchased, you can export to:
 +
* Windows
 +
* Mac
 +
* Linux
 +
* HTML 5
 +
* iOS
 +
* Android
 +
* Xbox One *
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* PS4 *
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* Switch *
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|| <div style="text-align:center;">[[File:multi-platform_1.png|650px]]</div>
 +
|}
 +
 
 +
== References ==
 +
{| class="ts"
 +
|-
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| colspan="2" | ''<span class="orng-shdw s17">Visionaire Studio is used by professional, indie & hobby game developers alike!</span>''
 +
|-
 +
| style="width:40%;" | We have many great references for games & studios utilizing Visionaire Studio as their game engine.<br /><br />One of our biggest clients ''by far'', is: German based [http://www.daedalic.de/en/ Daedalic Entertainment],  who are at the forefront of the modern-day adventure game development scene. A ''large'' portion of their ''award winning'' games were made with Visionaire Studio.<br /><br />Here are a few of them:
 +
* [https://store.steampowered.com/app/105000/A_New_Beginning__Final_Cut A New Beginning]
 +
* [https://store.steampowered.com/app/292910/Deponia_The_Complete_Journey Deponia: The Complete Journey] & [https://store.steampowered.com/app/421050/Deponia_Doomsday Doomsday]
 +
* [https://store.steampowered.com/app/219910/Edna__Harvey_Harveys_New_Eyes Edna & Harvey: Harvey's New Eyes]
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* [https://store.steampowered.com/app/234270/Ken_Folletts_The_Pillars_of_the_Earth Ken Follet's The Pillars of the Earth]
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* [https://store.steampowered.com/app/268540/The_Whispered_World_Special_Edition The Whispered World]
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* [https://store.steampowered.com/app/230820/The_Night_of_the_Rabbit The Night of the Rabbit]
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* [https://store.steampowered.com/app/203830/The_Dark_Eye_Chains_of_Satinav The Dark Eye: Chains of Satinav] & [https://store.steampowered.com/app/243200/Memoria Memoria]<br /><br />
 +
Visionaire Studio has also been used to create countless indie point & click adventure games too, such as:
 +
* [https://store.steampowered.com/app/329980/ASA_A_Space_Adventure__Remastered_Edition ASA: Remastered]
 +
* [https://store.steampowered.com/app/503400/Four_Last_Things Four Last Things]
 +
* [https://store.steampowered.com/app/460140/Midnight_at_the_Celestial_Palace_Chapter_I Midnight at the Celestial Palace]
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* [https://store.steampowered.com/app/600370/Paradigm Paradigm]
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* [https://store.steampowered.com/app/380150/STASIS STASIS]
 +
* [[Compiled_Index_of_Games_Made_With_Visionaire_Studio|& much, much more...]]
 +
|| <div id="slideshow" style="width:640px;">
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<div>[[File:Midnight_at_the_celestial_palace.jpg|thumb|640px|Midnight at the Celestial Palace (Orrery Games)]]</div>
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<div>[[File:The-night-of-the-rabbit-1.jpg|thumb|640px|The Night of the Rabbit (Daedalic Entertainment)]]</div>
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<div>[[File:Memoria_screen03_en.jpg|thumb|640px|Memoria (Daedalic Entertainment)]]</div>
 +
<div>[[File:Harveys-new-eyes-2.jpg|thumb|640px|Edna & Harvey: Harvey's New Eyes (Daedalic Entertainment)]]</div>
 +
<div>[[File:Goodbyedeponia_screenshot008.jpg|thumb|640px|Goodbye Deponia (Daedalic Entertainment)]]</div>
 +
<div>[[File:paradigm_1.jpg|thumb|640px|Paradigm (Jacob Janerka)]]</div>
 +
<div>[[File:StasisScreenshot3.jpg|thumb|640px|STASIS (THE BROTHERHOOD)]]</div>
 +
<div>[[File:Asa_rm.jpg|thumb|640x640px|ASA: A Space Adventure (Simon Says: Watch! Play!)]]</div>
 +
<div>[[File:four_last_things.jpg|thumb|640px|Four Last Things (Joe Richardson)]]</div>
 +
<div>[[File:kf_pillars_of_the_earth.jpg|thumb|640px|Ken Follet's The Pillars of the Earth (Daedalic Entertainment)]]</div>
 +
</div>
 +
|}
 +
<html><h2></h2></html>
 +
 
 +
{| class="ts"
 +
|-
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| style="width:50%;" | <span class="orng-shdw s20">Start developing now!<span> || <span class="orng-shdw s20">Try it for free!</span>
 +
|-
 +
| Want to dive straight into the deep end? Choose your license and start making your own games now. || There's nothing better than a free version of something - well except the final product of course! Try our free evaluation version to get a taste of what Visionaire Studio has to offer.
 +
|-
 +
|  <html><a href="https://www.visionaire-studio.net/shop/" target="_blank"><button class="buy_lrg">Buy It Now!</button></a></html> || <html><a href="https://www.visionaire-studio.net/downloads/visionaire-studio" target="_blank"><button class="download_lrg">Feeling Cheap? Get Free Version Instead!</button></a></html>
 +
|}{{toc}}{{DISPLAYTITLE:<span style="display: none">{{FULLPAGENAME}}</span>}}

Revision as of 12:28, 28 May 2020

What is Visionaire Studio? It's great for beginners, yet powerful enough for professional developers!
Visionaire Studio is a powerful multi-platform game engine specifically designed for the creation of 2D and 2.5D point & click adventure games. It allows virtually everyone to develop games, as no coding is required. The only limitation is your imagination! Indies & Hobbyists

Your entryway into the world of adventure game development.
Teachers & Students

Teach the principals of game design, using a fun and easy to learn game engine.
Designers & Artists

Develop games without having to learn any difficult programming languages.
Professional Developers

Rapidly mock-up prototypes and ideas, or use it as a faster alternative to programming.

Fast and Easy to Use

Whatever your background, Visionaire Studio has many features for you to take advantage of!
Visionaire Studio is great for quickly getting ideas down as you can do everything without having to type a single line of code. You just click and select!

Bring your game to life in a matter of hours or days, instead of weeks or months. What would usually take you ages to achieve via programming can be done much faster due to our event system which allows you to effortlessly combine pre-made actions, queries and code.

Visionaire also provides a visual approach to design with a what you see is what you get type of preview section which allows you to quickly place assets and preview animations and toggle condition states.

Testing what you have currently done so far, is as easy as saving your project, then pressing run.

Within minutes or hours, you could have a working prototype to share with the rest of the world!
Mp start screen.png

Powerful Event System

Whatever your background, Visionaire Studio has many features for you to take advantage of!
text column image column

Flexible Actions

Whatever your background, Visionaire Studio has many features for you to take advantage of!
text column image column

Dynamic Visual Effects

Whatever your background, Visionaire Studio has many features for you to take advantage of!
text column image column

Built-in Script Editor

Are you ready to flex those finger muscles?
Visionaire Studio is not all about clicking everywhere. We also have are own built-in text editor which allows you further enhance what is already possible with the editor alone.

You can use it to further enhance your game, or to speed up workflow; which is all fandango, if you are more used to coding than wysiwyg visual development.

Most of the available action parts can be accessed or manipulated through the data structure tables or functions we have already created, but you can still write your own custom functions and scripts with ease. All it takes is a little time and patience to get to grips with, and you will soon be banging scripts out left, right and center.

We fully support Lua 5.3 and the openGL ES 2.0 shader language.

Our text editor is based on Scintilla.

Here are some of the available features:
  • Lua (5.3) & GLSL shader language (es 2.0)
  • Visual scripting system & Ilios scripting language (added in 5.x)
  • Color syntax highlighting
  • Collapsible blocks
  • Import/read/write external files
  • More in the future...
Vs5 script editor.png

Multi-platform Support

What every girl desires... diamonds Multi-platform support!
Using our built-in exporter system you can easily compile your game for a range of devices and platforms with ease.

You can tweak the available options to suit the intended platform target. Need to compress images or animations, or maybe you need to scale down your game for better optimization on a mobile device? No problem.

The Visionaire Studio Editor is currently available for Microsoft Windows, Apple Macintosh and Linux.

Depending on the license you have purchased, you can export to:
  • Windows
  • Mac
  • Linux
  • HTML 5
  • iOS
  • Android
  • Xbox One *
  • PS4 *
  • Switch *
Multi-platform 1.png

References

Visionaire Studio is used by professional, indie & hobby game developers alike!
We have many great references for games & studios utilizing Visionaire Studio as their game engine.

One of our biggest clients by far, is: German based Daedalic Entertainment, who are at the forefront of the modern-day adventure game development scene. A large portion of their award winning games were made with Visionaire Studio.

Here are a few of them:

Visionaire Studio has also been used to create countless indie point & click adventure games too, such as:

Midnight at the Celestial Palace (Orrery Games)
The Night of the Rabbit (Daedalic Entertainment)
Memoria (Daedalic Entertainment)
Edna & Harvey: Harvey's New Eyes (Daedalic Entertainment)
Goodbye Deponia (Daedalic Entertainment)
Paradigm (Jacob Janerka)
STASIS (THE BROTHERHOOD)
ASA: A Space Adventure (Simon Says: Watch! Play!)
Four Last Things (Joe Richardson)
Ken Follet's The Pillars of the Earth (Daedalic Entertainment)

Start developing now! Try it for free!
Want to dive straight into the deep end? Choose your license and start making your own games now. There's nothing better than a free version of something - well except the final product of course! Try our free evaluation version to get a taste of what Visionaire Studio has to offer.