Difference between revisions of "Player Commands"

From The Official Visionaire Studio: Adventure Game Engine Wiki
Line 1: Line 1:
 
*[[createScreenshot]]
 
*[[createScreenshot]]
 
*[[getCursorPos]]
 
*[[getCursorPos]]
 +
*[[getGameClientAchievement]]
 +
*[[getGameClientStat]]
 
*[[getProperty]]
 
*[[getProperty]]
 
*[[getSoundId]]
 
*[[getSoundId]]
 
*[[getSoundProperty]]
 
*[[getSoundProperty]]
*[[getSteamAchievement]]
 
*[[getSteamStat]]
 
 
*[[getVolume]]
 
*[[getVolume]]
 
*[[getWindowBrightness]]
 
*[[getWindowBrightness]]
 +
*[[getWindowMode]]
 +
*[[initGameClient]]
 +
*[[isPointInsidePolygon]]
 
*[[registerEventHandler]]
 
*[[registerEventHandler]]
 
*[[registerHookFunction]]
 
*[[registerHookFunction]]
 
*[[replaceGame]]
 
*[[replaceGame]]
*[[resetSteamStats]]
+
*[[resetGameClientStats]]
 
*[[setCursorPos]]
 
*[[setCursorPos]]
 +
*[[setGameClientAchievement]]
 +
*[[setGameClientStat]]
 
*[[setSoundProperty]]
 
*[[setSoundProperty]]
*[[setSteamAchievement]]
 
*[[setSteamStat]]
 
 
*[[setVolume]]
 
*[[setVolume]]
 
*[[setWindowBrightness]]
 
*[[setWindowBrightness]]
 +
*[[setWindowSize]]
 
*[[setWindowTitle]]
 
*[[setWindowTitle]]
 
*[[shaderCompile]]
 
*[[shaderCompile]]
Line 32: Line 36:
 
*[[stopSound]]
 
*[[stopSound]]
 
*[[toggleSoundPause]]
 
*[[toggleSoundPause]]
 +
*[[toggleWindowMode]]
 
*[[unregisterEventHandler]]
 
*[[unregisterEventHandler]]

Revision as of 22:41, 30 April 2015