SetAnimSize (CMS)

From The Official Visionaire Studio: Adventure Game Engine Wiki
Revision as of 18:21, 19 August 2014 by David Stoffel (talk) (Text replacement - "wikitable" to "ts")
Name Type By
setAnimSize("ani", n) Definition AFRLme

This small function allows you to quickly set the size(%) of an active animation.

Instructions

1. Add the main script to the Visionaire Studio Script Editor & set the script as a definition script.
2. To use this function you should create an execute a script action containing...

setAnimSize("animation_name", 200) -- set active animation animation_name's size to 200%

Main Script

function setAnimSize(ani, n)
 getObject("ActiveAnimations[" .. ani .. "]"):setValue(VAnimationSize, n)
end

Syntax Breakdown

Name Type Description
ani "string" This should be a "string" value containing the name of the animation you want to affect.
n integer This should be an integer (number) value which will determine size(%) of the linked animation (ani).