SetGameClientStat

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Revision as of 22:41, 30 April 2015 by Vis apiuser (talk) (Created page with "==setGameClientStat== <div class="command-min-version-info">Available since: <span class="command-min-version">v4.1</span></div> <div class="command-doc">Sets the specified...")
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setGameClientStat

Available since: v4.1
Sets the specified steam/gog galaxy stat to the given value. Note: this command only works if the steam_api/gog galaxy library was loaded and if a steam / gog galaxy account for your game exists.

Lua Syntax:

setGameClientStat(apiName, value)

Arguments

apiName

"string" - The name of the stat to set. This is the API name specified in the steam/gog galaxy account.

value

int - Stat will be set to this value.

Flags

Return Values

success
True if the value was set successfully, false if the operation failed.

Examples

None.