Revision history of "VisionaireObject Command: getStr"

From The Official Visionaire Studio: Adventure Game Engine Wiki

Diff selection: Mark the radio boxes of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

  • (cur | prev) 20:25, 11 August 2023EK (talk | contribs). . (967 bytes) (+967). . (Created page with "Returns the string value of a VisionaireObject field. == Syntax == <syntaxhighlight lang="lua"> getStr(field) </syntaxhighlight> == Parameters == {| class="ts" |- ! style...")