Difference between revisions of "GetProperty"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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− | <b>History</b>: Available since <span style="color: | + | <div class="toccolours mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%"> |
+ | <b>Command History</b> | ||
+ | <div class="mw-collapsible-content"> | ||
+ | <div style="background:#ebebeb" width="100%">Available since <span style="color:orange">v3.7</span></div> | ||
+ | </div></div> | ||
+ | |||
Return the requested property. | Return the requested property. | ||
+ | |||
Syntax: | Syntax: | ||
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getProperty(property) | getProperty(property) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | |||
Example: | Example: | ||
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n/a | n/a | ||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | |||
+ | |||
<b><u>Arguments</u></b> | <b><u>Arguments</u></b> |
Revision as of 18:22, 7 March 2013
Command History
Available since v3.7
Return the requested property.
Syntax:
getProperty(property)
Example:
n/a
Arguments
property:
"string" - The requested property to retrieve. Currently supported properties: "platform" ("win"/"mac")
"steam_initialized" (true/false depending if the steam_api was loaded and client is connected, false if the operation failed)
Flags: none
Return: property
requested property value