Difference between revisions of "Manual"

From The Official Visionaire Studio: Adventure Game Engine Wiki
(redirect to home)
 
(188 intermediate revisions by 2 users not shown)
Line 1: Line 1:
== An introduction to Visionaire Studio™ ==
+
#REDIRECT [[Main_Page]]
 
 
With Visionaire, you can quite easily design & create your own point & click adventure game without any previous programming knowledge due to a short learning curve & the predefined actions, conditions & values already available via the "Select action part" pop-up box & tabs.
 
 
 
All it takes, is a bit of logical thinking & some nice artwork to create commercial looking adventure games.
 
 
 
For anyone who is familiar with LUA Script - or is willing to learn - will be able to create advanced functions & features for their games by using the internal LUA Script editor.
 
 
 
There are plenty of tutorials, project templates & lua script examples available via the [http://visionaire-studio.net forum] & [//wiki.visionaire-tracker.net wiki] for people to learn from; besides this manual.
 
 
 
== Meet the team ==
 
 
 
=== Founder ===
 
{| class="wikitable" style="background: #cccccc"
 
|-
 
| [[File:marvel.png|120px]] || width="100%" |
 
&nbsp;Real name: Thomas Dibke<br/>
 
&nbsp;Community name: Marvel<br/>
 
&nbsp;Credits: Founder, Planning Graphic Design & Visionaire Studio™'s very own Steve Jobs!<br/>
 
&nbsp;Links: [http://citrodesign.de citrodesign]
 
|}
 
 
 
=== Programmers ===
 
{| class="wikitable" style="background: #cccccc"
 
|-
 
| [[File:alex.png|120px]] || width="100%" |
 
&nbsp;Real name: Alex Hartmann<br/>
 
&nbsp;Community name: Alex<br/>
 
&nbsp;Credits: Lead Programmer<br/>
 
&nbsp;Links: n/a
 
|-
 
| Example || Example
 
|-
 
| Example || Example
 
|}
 

Latest revision as of 10:44, 29 April 2023

Redirect to: