Difference between revisions of "GetProperty"

From The Official Visionaire Studio: Adventure Game Engine Wiki
(Redirected page to Global Command: getProperty)
 
(13 intermediate revisions by 2 users not shown)
Line 1: Line 1:
<div class="toccolours mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%">
+
#REDIRECT [[Global Command: getProperty]]
<b>Command History</b>
 
<div class="mw-collapsible-content">
 
<div style="background:#ebebeb" width="100%">Available since <span style="color:orange">v3.7</span></div>
 
</div></div>
 
 
 
 
 
Return the requested property.
 
 
 
 
 
Syntax:
 
<syntaxhighlight>
 
getProperty(property)
 
</syntaxhighlight>
 
 
 
 
 
Example:
 
<syntaxhighlight>
 
n/a
 
</syntaxhighlight>
 
 
 
 
 
 
 
<b><u>Arguments</u></b>
 
 
 
property: <br/>
 
"string" - The requested property to retrieve. Currently supported properties: "platform" ("win"/"mac") <br/>
 
"steam_initialized" (true/false depending if the steam_api was loaded and client is connected, false if the operation failed)
 
 
 
Flags: none
 
 
 
Return: property <br/>
 
requested property value
 
{{i18n|GetProperty}}
 

Latest revision as of 12:25, 19 May 2023