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− | <div class="toccolours mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%">
| + | #REDIRECT [[Global Command: getProperty]] |
− | <b>Command History</b>
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− | <div class="mw-collapsible-content">
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− | <div style="background:#ebebeb" width="100%">Available since <span style="color:orange">v3.7</span></div>
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− | <div>system_language property added to <span style="color:orange">v3.8</span></div>
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− | </div></div>
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− | Return the requested property.
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− | Syntax:
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− | <syntaxhighlight>
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− | getProperty(property)
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− | </syntaxhighlight>
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− | Example 1: "platform"
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− | <syntaxhighlight>
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− | -- if platform equals windows then do some action else if mac do some other action!
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− | if getProperty("platform") == "win" then
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− | getObject("Conditions[win?]"):setValue(VConditionValue, true)
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− | elseif getProperty("platform") == "mac" then
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− | getObject("Conditions[mac?]"):setValue(VConditionValue, true)
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− | end
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− | </syntaxhighlight>
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− | Example 2: "steam_initialized"
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− | <syntaxhighlight>
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− | -- let's check if steam has initialized & set a value based on return value!
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− | local steamLoaded == getProperty("steam_initialized")
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− | steamStatus = 0 -- by default the steam status should be set as unloaded!
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− | if steamLoaded then
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− | steamStatus = 1 -- we will use "1" for: has successfully loaded status!
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− | else
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− | steamStatus = 0 -- we will use "0" for: has not successfully loaded status!
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− | end
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− | </syntaxhighlight>
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− | Example 3: "system_language" (I'm not sure if this example is correct without testing!)
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− | <syntaxhighlight>
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− | -- let's check the current users operating system language & store it in a variable!
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− | local sysLang == getProperty("system_language")
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− | if sysLang == "English" then
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− | Game.GameStandardLanguage:setValue(VValueString, "English")
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− | elseif sysLang == "German" then
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− | Game.GameStandardLnaguage:setValue(VValueString, "Deutsch")
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− | end
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− | </syntaxhighlight>
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− | <b><u>Arguments</u></b>
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− | property: "string" <br/>
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− | * "platform" (returns "win" or "mac" depending on users operating system)
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− | * "steam_initialized" (true/false depending if the steam_api is successfully loaded & client is connected)
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− | * "system_language" (returns users system language in english; english, german, spanish etc)
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− | Flags: none
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− | Return: property <br/>
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− | requested property value
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− | {{i18n|GetProperty}}
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