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− | <div class="toccolours mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%">
| + | #REDIRECT [[Global Command: registerHookFunction]] |
− | <b>Command History</b>
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− | <div class="mw-collapsible-content">
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− | <div style="background:#ebebeb" width="100%">Available since <span style="color:orange">v3.7</span></div>
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− | </div></div>
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− | Registers a hook function for a specific operation!
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− | Syntax:
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− | <syntaxhighlight>
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− | registerHookFunction(hook, hookFunction) | |
− | </syntaxhighlight>
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− | Example 1: basic stop animation method
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− | <syntaxhighlight>
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− | n/a
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− | </syntaxhighlight>
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− | <b><u>Arguments</u></b>
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− | hook: "string" <br/>
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− | The operation for which the hook function should be called!
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− | * "setTextPosition" (the hook is called every time the position of a displayed text is set)
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− | * "getActionText" (the hook is called every time to get the currently displayed action text)
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− | hookFunction: "string" <br/>
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− | The name of the lua function which is called when the hook is executed!
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− | * "setTextPosition": The function should take exactly one argument which is the affected visionaire object. The function must return a boolean value: true if the operation was handled in the hook function, false if the operation was not handled and should be handled by the engine (as if there were no hook)
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− | *"getActionText": The function should take exactly one argument which is the current mouse position (a table containing the 'absolute' x and y position). The function must return a string value which will be used as the current action text!
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− | Flags: none
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− | Return: none
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− | {{i18n|StopAnimation}}
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