Difference between revisions of "SetWindowSize"

From The Official Visionaire Studio: Adventure Game Engine Wiki
(Created page with "==setWindowSize== <div class="command-min-version-info">Available since: <span class="command-min-version">v4.1</span></div> <div class="command-doc">Sets the size of the wi...")
 
(Redirected page to Global Command: setWindowSize)
 
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==setWindowSize==
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#REDIRECT [[Global Command: setWindowSize]]
 
 
<div class="command-min-version-info">Available since: <span class="command-min-version">v4.1</span></div>
 
 
 
<div class="command-doc">Sets the size of the window.</div>
 
 
 
Lua Syntax:
 
<pre class="command-syntax">setWindowSize(size)</pre>
 
===Arguments===
 
====size====
 
:'''{x=int,y=int}''' - The size of the window (available in windowed mode).
 
===Flags===
 
===Return Values===
 
None.
 
===Examples===
 
Example 1:  
 
<syntaxhighlight>
 
setWindowSize({x=640,y=480})
 
</syntaxhighlight>
 

Latest revision as of 12:32, 19 May 2023