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| − | ==setWindowTitle==
| + | #REDIRECT [[Global Command: setWindowTitle]] |
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| − | <div class="command-min-version-info">Available since: <span class="command-min-version">v3.0</span></div>
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| − | <div class="command-doc">Sets the window title.</div>
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| − | Lua Syntax:
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| − | <pre class="command-syntax">setWindowTitle(WindowTitle)</pre>
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| − | ===Arguments===
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| − | ====WindowTitle====
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| − | :'''"string"''' - Title bar name of display window.
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| − | ===Flags===
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| − | ===Return Values===
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| − | None.
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| − | ===Examples===
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| − | Example 1: basic set window title command
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| − | <syntaxhighlight>
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| − | setWindowTitle("my new game title")
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| − | </syntaxhighlight>
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| − | Example 2: set window title based on current users system language
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| − | <syntaxhighlight>
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| − | sysLang = getProperty("system_language")
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| − | if sysLang == "English" then
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| − | setWindowTitle("my demogame")
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| − | elseif sysLang == "German" then
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| − | setWindowTitle("mein Demospiel")
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| − | end
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| − | </syntaxhighlight>
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