Difference between revisions of "SetWindowTitle"

From The Official Visionaire Studio: Adventure Game Engine Wiki
(Redirected page to Global Command: setWindowTitle)
 
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==setWindowTitle==
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#REDIRECT [[Global Command: setWindowTitle]]
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<div class="command-min-version-info">Available since: <span class="command-min-version">v4.0</span></div>
 
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<div class="command-doc">Sets the window title.</div>
 
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Lua Syntax:
 
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<pre class="command-syntax">setWindowTitle(WindowTitle)</pre>
 
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===Arguments===
 
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====WindowTitle====
 
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:'''"string"''' - Title bar name of display window.
 
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===Flags===
 
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===Return Values===
 
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None.
 
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===Examples===
 
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Example 1: basic set window title command
 
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<syntaxhighlight>
 
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setWindowTitle("my new game title")
 
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</syntaxhighlight>
 
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Example 2: set window title based on current users system language
 
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<syntaxhighlight>
 
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sysLang = getProperty("system_language")
 
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if sysLang == "English" then
 
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  setWindowTitle("my demogame")
 
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elseif sysLang == "German" then
 
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  setWindowTitle("mein Demospiel")
 
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end
 
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</syntaxhighlight>
 

Latest revision as of 13:32, 19 May 2023