Difference between revisions of "StartAction"

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(Redirected page to Global Command: startAction)
 
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<div class="toccolours mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%">
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#REDIRECT [[Global Command: startAction]]
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<b>Command History</b>
 
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<div class="mw-collapsible-content">
 
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Available since <span style="color:green">v3.7</span>
 
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</div></div>
 
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Allows you to start any "called by other action" you include!
 
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Syntax:
 
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<syntaxhighlight>
 
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startAction(action)
 
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</syntaxhighlight>
 
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Example:
 
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<syntaxhighlight>
 
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-- shortened get action method
 
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startAction([getObject("Actions[action_name]")]) -- !important: you must not have more than one action with the same name!
 
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-- you can of course use variables with actions stored in them instead!
 
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local act = getObject("Actions[action_name]")
 
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startAction(act)
 
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-- you can also link to actions inside of scenes, objects, buttons, interfaces etc.
 
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local act = getObject("Scenes[scene_name].SceneObjects[object_name].SceneActions[action_name]")
 
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startAction(act)
 
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--[[
 
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note: it is recommended to use full paths to objects, actions, animations etc as you don't have to worry about
 
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them not working due to multiple instances using the same name!
 
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--]]
 
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</syntaxhighlight>
 
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<b><u>Arguments</u></b>
 
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action: link <br/>
 
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The link to the action to be started! ("path|"object_id"|"action_name")
 
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Flags: none
 
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Return: visionaireObject <br/>
 
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The visionaire object representing the active action!
 
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{{i18n|StartAction}}
 

Latest revision as of 13:34, 19 May 2023