Difference between revisions of "StartAction"

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(Redirected page to Global Command: startAction)
 
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#REDIRECT [[Global Command: startAction]]
<b>Command History</b>
 
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Available since <span style="color:green">v3.7</span>
 
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Allows you to start any "called by other action" you include!
 
 
 
Syntax:
 
<syntaxhighlight>
 
startAction(action)
 
</syntaxhighlight>
 
 
 
Example:
 
<syntaxhighlight>
 
-- shortened get action method
 
startAction([getObject("Actions[action_name]")]) -- !important: you must not have more than one action with the same name!
 
 
 
-- you can of course use variables with actions stored in them instead!
 
local act = getObject("Actions[action_name]")
 
startAction(act)
 
 
 
-- you can also link to actions inside of scenes, objects, buttons, interfaces etc.
 
local act = getObject("Scenes[scene_name].SceneObjects[object_name].SceneActions[action_name]")
 
startAction(act)
 
 
 
--[[
 
note: it is recommended to use full paths to objects, actions, animations etc as you don't have to worry about
 
them not working due to multiple instances using the same name!
 
--]]
 
</syntaxhighlight>
 
 
 
 
 
<b><u>Arguments</u></b>
 
 
 
action: link <br/>
 
The link to the action to be started! ("path|"object_id"|"action_name")
 
 
 
Flags: none
 
 
 
Return: visionaireObject <br/>
 
The visionaire object representing the active action!
 
{{i18n|StartAction}}
 

Latest revision as of 12:34, 19 May 2023