Difference between revisions of "VisionaireObject Command: getLink"
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m (EK moved page GetLink (CMS) to VisionaireObject Command: getLink) |
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− | + | Returns the VisionaireObject which is linked in a VisionaireObject field. | |
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− | Syntax | + | == Syntax == |
− | <syntaxhighlight> | + | <syntaxhighlight lang="lua"> |
− | getLink( | + | getLink(field) |
</syntaxhighlight> | </syntaxhighlight> | ||
− | + | == Parameters == | |
− | |||
− | |||
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− | + | {| class="ts" | |
− | + | |- | |
− | + | ! style="width:15%" | Parameter | |
− | + | ! style="width:15%" | Type | |
− | + | ! Description | |
+ | |- | ||
+ | | field | ||
+ | | integer | ||
+ | | The field which specifies a VisionaireObject link. The field type must be "t_link". | ||
+ | ''Specify the field constant name (V + object table name in singular + field name) or the field id, see the example.'' | ||
+ | |} | ||
− | + | == Return values == | |
− | + | {| class="ts" | |
− | The | + | |- |
+ | ! style="width:15%" | Type | ||
+ | ! Description | ||
+ | |- | ||
+ | | TVisObj | ||
+ | | The VisionaireObject linked in the field or an empty object if no object is linked | ||
+ | |} | ||
− | + | == Examples == | |
− | + | '''Example 1:''' Get the currently playable character. | |
+ | <syntaxhighlight lang="lua"> | ||
+ | -- Specify the field constant name or the field id | ||
+ | local curr_char = game:getLink(VGameCurrentCharacter) | ||
+ | local curr_char = game:getLink(468) | ||
− | + | -- The shorthand notation offers a more convenient way to achieve the same | |
− | + | local curr_char = game.CurrentCharacter | |
− | + | </syntaxhighlight> | |
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{{toc}} | {{toc}} |
Latest revision as of 23:45, 11 August 2023
Returns the VisionaireObject which is linked in a VisionaireObject field.
Syntax
getLink(field)
Parameters
Parameter | Type | Description |
---|---|---|
field | integer | The field which specifies a VisionaireObject link. The field type must be "t_link".
Specify the field constant name (V + object table name in singular + field name) or the field id, see the example. |
Return values
Type | Description |
---|---|
TVisObj | The VisionaireObject linked in the field or an empty object if no object is linked |
Examples
Example 1: Get the currently playable character.
-- Specify the field constant name or the field id
local curr_char = game:getLink(VGameCurrentCharacter)
local curr_char = game:getLink(468)
-- The shorthand notation offers a more convenient way to achieve the same
local curr_char = game.CurrentCharacter