Difference between revisions of "SetVolume"

From The Official Visionaire Studio: Adventure Game Engine Wiki
(Replaced content with "Lua Syntax")
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==setVolume==
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Lua Syntax
 
 
<div class="command-min-version-info">Available since: <span class="command-min-version">v3.0</span></div>
 
 
 
<div class="command-doc">Sets the general volume for background music, sound or speech output.</div>
 
 
 
Lua Syntax:
 
<pre class="command-syntax">setVolume(type, volume)</pre>
 
===Arguments===
 
====type====
 
:'''int''' - The type of volume to set: eMusicVolume (0), eSoundVolume (1), eSpeechVolume (2), eMovieVolume (3) or eGlobalVolume (4).
 
====volume====
 
:'''int''' - New value for volume. Must be between 0 and 100.
 
===Flags===
 
===Return Values===
 
None.
 
===Examples===
 
Example 1: set speech volume to 50%
 
<syntaxhighlight>
 
setVolume(eSpeechVolume, 50)
 
</syntaxhighlight>
 

Revision as of 22:58, 30 March 2013

Lua Syntax