Difference between revisions of "SetVolume"
From The Official Visionaire Studio: Adventure Game Engine Wiki
| Line 1: | Line 1: | ||
| − | == | + | <div class="toccolours mw-collapsible mw-collapsed tbl-ds"> |
| + | <span class="bold">Command History</span> | ||
| + | <div class="mw-collapsible-content"> | ||
| + | <div class="alt-bg">Available since v3.7</div> | ||
| + | <div>MovieVolume & GlobalVolume added to v3.8</div> | ||
| + | </div></div> | ||
| − | |||
| − | <div class=" | + | Allows the user to set volume levels of: music, sound fx, speech, movies & global(master) |
| + | <div class="toccolours mw-collapsible mw-collapsed tbl-ds"> | ||
| + | <span class="bold">Additional Info</span> | ||
| + | <div class="mw-collapsible-content"> | ||
| + | <div>These are the numbers used inside of the setVolume(brackets) to set specific volume types! <br/> | ||
| + | <pre>eMusicVolume (0), eSoundVolume (1), eSpeechVolume (2), eMovieVolume (3) or eGlobalVolume (4)</pre></div> | ||
| + | </div></div> | ||
| − | + | ||
| − | < | + | Syntax: |
| − | + | <syntaxhighlight> | |
| − | + | setVolume(type, volume) | |
| − | + | </syntaxhighlight> | |
| − | + | ||
| − | + | ||
| − | + | Example: | |
| − | |||
| − | |||
| − | |||
| − | Example | ||
<syntaxhighlight> | <syntaxhighlight> | ||
| + | -- set music volume to 50%! | ||
| + | setVolume(eMusicVolume, 50) | ||
| + | |||
| + | -- set sound fx volume to 50%! | ||
| + | setVolume(eSoundVolume, 50) | ||
| + | |||
| + | -- set speech volume to 50%! | ||
setVolume(eSpeechVolume, 50) | setVolume(eSpeechVolume, 50) | ||
| + | |||
| + | -- set movie volume to 50%! | ||
| + | setVolume(eMovieVolume, 50) | ||
| + | |||
| + | -- set global (master) volume to 50%! | ||
| + | setVolume(eGlobalVolume, 50) | ||
</syntaxhighlight> | </syntaxhighlight> | ||
| + | |||
| + | |||
| + | |||
| + | <span class="bold underline">Arguments</span> | ||
| + | |||
| + | <span class="bold">type</span>: integer (number) <br/> | ||
| + | The type of volume to set: eMusicVolume (0), eSoundVolume (1), eSpeechVolume (2), eMovieVolume (3) or eGlobalVolume (4) | ||
| + | |||
| + | <span class="bold">volume</span>: integer (number) <br/> | ||
| + | New value for volume. Must be a value between 0 and 100 | ||
| + | |||
| + | |||
| + | <span class="bold underline">Flags</span> | ||
| + | |||
| + | none | ||
| + | |||
| + | |||
| + | <span class="bold underline">Return</span> | ||
| + | |||
| + | none | ||
| + | {{i18n|setVolume}} <br/> | ||
| + | {| class="tbl-ds" | ||
| + | |- | ||
| + | |<span class="bold">Relevant Pages</span>: [[GetVolume|getVolume]] | ||
| + | |} | ||
Revision as of 18:00, 3 April 2013
Command History
Available since v3.7
MovieVolume & GlobalVolume added to v3.8
Allows the user to set volume levels of: music, sound fx, speech, movies & global(master)
Additional Info
These are the numbers used inside of the setVolume(brackets) to set specific volume types!
eMusicVolume (0), eSoundVolume (1), eSpeechVolume (2), eMovieVolume (3) or eGlobalVolume (4)
Syntax:
setVolume(type, volume)
Example:
-- set music volume to 50%!
setVolume(eMusicVolume, 50)
-- set sound fx volume to 50%!
setVolume(eSoundVolume, 50)
-- set speech volume to 50%!
setVolume(eSpeechVolume, 50)
-- set movie volume to 50%!
setVolume(eMovieVolume, 50)
-- set global (master) volume to 50%!
setVolume(eGlobalVolume, 50)
Arguments
type: integer (number)
The type of volume to set: eMusicVolume (0), eSoundVolume (1), eSpeechVolume (2), eMovieVolume (3) or eGlobalVolume (4)
volume: integer (number)
New value for volume. Must be a value between 0 and 100
Flags
none
Return
none
|
日本語 – 正體中文 – 한국어 – Dansk – Deutsch – English – Español – Français – Italiano – Nederlands – Polski – Português – Svenska – Русский |
| Relevant Pages: getVolume |