Difference between revisions of "ResetSteamStats"
From The Official Visionaire Studio: Adventure Game Engine Wiki
(Created page with "<b>History</b>: Available since <span style="color:green">v3.7</span> Returns the requested steam stat! {| class="mw-collapsible mw-collapsed" style="background: #f0f0f0; bor...") |
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− | + | ==resetSteamStats== | |
− | + | <div class="command-min-version-info">Available since: <span class="command-min-version">v3.6</span></div> | |
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− | + | <div class="command-doc">Resets all steam stats. | |
− | < | ||
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− | + | Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.</div> | |
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− | </ | ||
− | + | Lua Syntax: | |
− | < | + | <pre class="command-syntax">resetSteamStats( [resetAchievements])</pre> |
− | + | ===Arguments=== | |
− | resetAchievements: | + | ====resetAchievements==== |
− | If true all achievements will be cleared, otherwise only all stats will be reset. Default value is false | + | :'''true|false''' - If true all achievements will be cleared, otherwise only all stats will be reset. Default value is false. |
− | + | ===Flags=== | |
− | Flags | + | ===Return Values=== |
− | + | ;success | |
− | + | :True if the stats were cleared successfully, false if the operation failed. | |
− | True if the stats were cleared successfully, false if the operation failed | + | ===Examples=== |
− | + | None. |
Latest revision as of 21:27, 30 September 2014
Contents
resetSteamStats
Available since: v3.6
Resets all steam stats.
Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.
Lua Syntax:
resetSteamStats( [resetAchievements])
Arguments
resetAchievements
- true|false - If true all achievements will be cleared, otherwise only all stats will be reset. Default value is false.
Flags
Return Values
- success
- True if the stats were cleared successfully, false if the operation failed.
Examples
None.