Difference between revisions of "Basic lua: Operators"
From The Official Visionaire Studio: Adventure Game Engine Wiki
Line 40: | Line 40: | ||
|} | |} | ||
− | Example 3: <span class="blue">if</span> condition is | + | Example 3: <span class="blue">if</span> condition is not <span style="color:green">true</span> do <span class="blue">else</span>... |
{| class="tbl-alt" | {| class="tbl-alt" | ||
|- | |- | ||
Line 52: | Line 52: | ||
end | end | ||
</syntaxhighlight> || width="200px" | [[File:lb_operators_003.png|thumb|right|180px|click to enlarge]] | </syntaxhighlight> || width="200px" | [[File:lb_operators_003.png|thumb|right|180px|click to enlarge]] | ||
+ | |} | ||
+ | |||
+ | Example 4: <span class="blue">if</span> a is 1 is <span style="color:blue">elseif</span> a is 2 do... | ||
+ | {| class="tbl-alt" | ||
+ | |- | ||
+ | | <syntaxhighlight> | ||
+ | local a = 1 | ||
+ | |||
+ | if a == 1 then | ||
+ | print("a = 1") | ||
+ | elseif a == 2 then | ||
+ | print("a = 2") | ||
+ | end | ||
+ | </syntaxhighlight> || width="200px" | [[File:lb_operators_004.png|thumb|right|180px|click to enlarge]] | ||
|} | |} |
Revision as of 00:34, 19 August 2014
Lua operators are expressions used to perform calculations or to pass arguments between different value types.
Conditional Operators
if | Query if something does or does not meet a certain condition |
else | Do something else if the query condition was not met |
elseif | Used to add additional if queries, if the initial query condition was not met |
end | This is used to close various queries or functions; there must be the same amount of end as if unless elseif has been used |
Example 1: if condition is true...
local a = true
if a then
print("a = true")
else
print("a = false")
end |
Example 2: if condition is true... (alternative)
local a = true
if a == true then
print("a = true")
else
print("a = false")
end |
Example 3: if condition is not true do else...
local a = false
if a then
print("a = true")
else
print("a = false")
end |
Example 4: if a is 1 is elseif a is 2 do...
local a = 1
if a == 1 then
print("a = 1")
elseif a == 2 then
print("a = 2")
end |