Difference between revisions of "Compiled Index of Games Made With Visionaire Studio"

From The Official Visionaire Studio: Adventure Game Engine Wiki
m
Line 61: Line 61:
 
|-
 
|-
 
| [[File:tde_memoria_header.jpg|300px|link=http://www.daedalic.de/en/Game/Memoria]] || width="100%" |
 
| [[File:tde_memoria_header.jpg|300px|link=http://www.daedalic.de/en/Game/Memoria]] || width="100%" |
[http://www.daedalic.de/en/Game/Memoria Memoria] combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features – and a wise, talking staff. Over eight chapters, players control both Sadja’s and Geron’s fates, involuntarily interacting with each other and bridging over 500 years of time. Each chapter in [http://www.daedalic.de/en/Game/Memoria Memoria] features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.
+
[http://www.daedalic.de/en/Game/Memoria Memoria] combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features – and a wise, talking staff. Over eight chapters, players control both Sadja’s and Geron’s fates, involuntarily interacting with each other and bridging over 500 years of time.<br/><br/>
 +
Each chapter in [http://www.daedalic.de/en/Game/Memoria Memoria] features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.
 
|}
 
|}
 
{{toc}}
 
{{toc}}

Revision as of 14:48, 30 September 2016

This is a list of games made by various studios, indie developers & hobbyists using the Visionaire Studio: Adventure Game Engine.

Daedalic Entertainment

A New Beginning

Anewbeginning header.jpg

A New Beginning is a cinematic, interactive adventure-thriller that deals with the defining issue of our time. In a story ripped from today’s headlines, an impending global climate cataclysm threatens the world. At locations all around the globe, players will have to try and stem the tide – with the whole world hanging in the balance.

In A New Beginning, players take control of the two protagonists and explore the detailed, hand-painted backgrounds in classic point-and-click style. The more than 50 characters are rendered in a striking graphic-novel style and are painstakingly animated by hand in feature-film quality.

Anna's Quest

Annasquest header.jpg

Dragons, witches, trolls... No one can stop Anna. With her telekinesis, unorthodox use of torture instruments, a knack for improvisation and the help of a shady fox she just makes her way. She communes with the dead, shuts off the local taverns beer supply and gets old ladies behind bars...

Anna's Quest unfolds a hand-drawn, grim tale with a good dash of self-irony.

Deponia

Deponia (1) header.jpg

Daedalic Entertainment, once called “Lucasarts from Germany“ by the GameStar magazine, invites the players into a fantastic comedy adventure that revolves around a crazy love story of Rufus and Goal...

Help Rufus, the poor boy from the junkyard, to win over the girl from heaven. Only with this rich girl from his dreams he might be able to escape Deponia and, unexpectedly, to save the planet.

Chaos on Deponia

Deponia (2) header.jpg

With this long-expected sequel to the critically highly acclaimed and lavishly praised Deponia, the player enters round two. Chaos on Deponia turns out to be even wackier than its predecessor and instantly puts the player under its spell.

After the events on Deponia, it seems that Rufus came to his senses. He's grown prudent, amicable, kind and caring, without any intention to cause major mayhem just to further his own selfish ends. It seems he is far from chaining himself to flaming saw blades, training torpedo-dolphins or foraging through platypus nests. Or is he?

Goodbye Deponia

Deponia (3) header.jpg

More chaos, more destruction, more Rufus. Not one, not two, but three Rufuses cause all kinds of crazy mayhem in the long-awaited adventure comedy Goodbye Deponia!

The Organon plans the destruction of Deponia, while the lovely Goal has (once again) disappeared, and anti-hero Rufus just can't seem to stop getting in his own way...

Deponia Doomsday

Deponia (4) header.jpg

One fateful night, Rufus awakes from a haunting nightmare: he sacrificed himself to save Deponia. But at what price? Elysium, the floating city crash-landed on the planet. As the last surviving Deponian, he fought savage fewlocks, but in the end, there was only one way out: He had to blow up Deponia! And... He grew a mustache.

Of course he realized that these gruesome events - especially the mustache part - had to be prevented from ever happening. Deponia and his well-shaved face had to survive!

Edna & Harvey: Harvey's New Eyes

Ednaharvey2 header.jpg

Shy schoolgirl Lilli is having a tough time at the convent. Only her imagination helps her to escape from the strict rule of Mother Superior. But when her best friend Edna disappears under mysterious circumstances, Lilli has to rise above her own and face a tough journey to not only get her friend back but also confront her subconscious fears.

TDE: Chains of Satinav

Tde chainsofsatinav header.jpg

With a history of more than 25 years, The Dark Eye is one of Europe's best-known role-playing brands. In addition to the popular pen & paper adventures, TDE has also inspired a series of successful computer games. The Dark Eye: Chains of Satinav immerses players deep in the world of Aventuria, where they experience an amazing story and explore lands never before featured in a TDE computer game.

TDE: Memoria

Tde memoria header.jpg

Memoria combines classic point & click adventure gameplay with the features of The Dark Eye, one of the most successful RPG universes known in the fantasy world. Point & click adventure game puzzles get a unique twist by adding magical features – and a wise, talking staff. Over eight chapters, players control both Sadja’s and Geron’s fates, involuntarily interacting with each other and bridging over 500 years of time.

Each chapter in Memoria features opulent graphics, epic locations, a thrilling fantasy crime story and a unique puzzle design that differs from chapter to chapter.