Difference between revisions of "Manual"
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{| class="wikitable" style="background: #cccccc" | {| class="wikitable" style="background: #cccccc" | ||
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− | | [[File:marvel.png| | + | | [[File:marvel.png|120px]] || width="100%" | |
Real name: Thomas Dibke<br/> | Real name: Thomas Dibke<br/> | ||
Community name: Marvel<br/> | Community name: Marvel<br/> | ||
− | Credits: Founder, Planning Graphic Design & Visionaire Studio™'s very own Steve Jobs! | + | Credits: Founder, Planning Graphic Design & Visionaire Studio™'s very own Steve Jobs!<br/> |
+ | Links: [http://citrodesign.de citrodesign] | ||
+ | |} | ||
+ | |||
+ | === Programmers === | ||
+ | {| class="wikitable" style="background: #cccccc" | ||
+ | |- | ||
+ | | [[File:alex.png|120px]] || width="100%" | | ||
+ | Real name: Alex Hartmann<br/> | ||
+ | Community name: Alex<br/> | ||
+ | Credits: Lead Programmer<br/> | ||
+ | Links: n/a | ||
+ | |- | ||
+ | | Example || Example | ||
+ | |- | ||
+ | | Example || Example | ||
|} | |} |
Revision as of 19:56, 18 February 2013
An introduction to Visionaire Studio™
With Visionaire, you can quite easily design & create your own point & click adventure game without any previous programming knowledge due to a short learning curve & the predefined actions, conditions & values already available via the "Select action part" pop-up box & tabs.
All it takes, is a bit of logical thinking & some nice artwork to create commercial looking adventure games.
For anyone who is familiar with LUA Script - or is willing to learn - will be able to create advanced functions & features for their games by using the internal LUA Script editor.
There are plenty of tutorials, project templates & lua script examples available via the forum & wiki for people to learn from; besides this manual.
Meet the team
Founder
Real name: Thomas Dibke |
Programmers
Real name: Alex Hartmann | |
Example | Example |
Example | Example |