Difference between revisions of "Manual"
(→An introduction to Visionaire Studio™) |
(→An introduction to Visionaire Studio™) |
||
Line 3: | Line 3: | ||
With Visionaire Studio: you can quite easily design & create your own point & click adventure game without any previous programming knowledge due to a short learning curve & the predefined actions, conditions & values already available via the "Select action part" pop-up box & tabs. | With Visionaire Studio: you can quite easily design & create your own point & click adventure game without any previous programming knowledge due to a short learning curve & the predefined actions, conditions & values already available via the "Select action part" pop-up box & tabs. | ||
− | All it takes, is a bit of logical thinking & | + | All it takes, is a bit of logical thinking, to program the game; everything else is down to artwork, music & sound design. |
For anyone who is familiar with LUA Script - or is willing to learn - will be able to create advanced functions & features for their games by using the internal LUA Script editor. | For anyone who is familiar with LUA Script - or is willing to learn - will be able to create advanced functions & features for their games by using the internal LUA Script editor. | ||
There are plenty of tutorials, project templates & lua script examples available via the [http://visionaire-studio.net forum] & [//wiki.visionaire-tracker.net wiki] for people to learn from; besides this manual. | There are plenty of tutorials, project templates & lua script examples available via the [http://visionaire-studio.net forum] & [//wiki.visionaire-tracker.net wiki] for people to learn from; besides this manual. | ||
+ | |||
+ | Currently Visionaire Studio™ Adventure Game Engine editor is available to use on both Windows & Max operating systems & finished games can be exported for both Windows & Mac OS; in the future we hope to add iOS & android platform support to the export options! | ||
== Meet the team == | == Meet the team == |
Revision as of 21:14, 18 February 2013
Contents
An introduction to Visionaire Studio™
With Visionaire Studio: you can quite easily design & create your own point & click adventure game without any previous programming knowledge due to a short learning curve & the predefined actions, conditions & values already available via the "Select action part" pop-up box & tabs.
All it takes, is a bit of logical thinking, to program the game; everything else is down to artwork, music & sound design.
For anyone who is familiar with LUA Script - or is willing to learn - will be able to create advanced functions & features for their games by using the internal LUA Script editor.
There are plenty of tutorials, project templates & lua script examples available via the forum & wiki for people to learn from; besides this manual.
Currently Visionaire Studio™ Adventure Game Engine editor is available to use on both Windows & Max operating systems & finished games can be exported for both Windows & Mac OS; in the future we hope to add iOS & android platform support to the export options!
Meet the team
Founder
Real name: Thomas Dibke |
Programmers
Real name: Alex Hartmann | |
Real name: David Stoffel | |
Real name: Timo Pokorra |
Web Design
Real name: Jeroen Alfes |
Support
Real name: Lee Clarke |