Difference between revisions of "Getting started"

From The Official Visionaire Studio: Adventure Game Engine Wiki
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A step by step guide is available here: [[File:Manual_06_combined_commands.pdf]].
 
A step by step guide is available here: [[File:Manual_06_combined_commands.pdf]].
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== 07 Conditions ==
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This chapter shows you how conditions work and how you can use them in your game. The chapter is divided in two sections.
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[https://youtu.be/7OY5WwPC7dA Visionaire Studio Basics Tutorial Series Video 7.1]
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[https://youtu.be/AQxMYxgD07A Visionaire Studio Basics Tutorial Series Video 7.2]
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The ved project file and all images from this tutorial can be downloaded from [[File:Manual_07-1_conditions.zip]] and [[File:Manual_07-2_conditions.zip]] respectively.
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The step by step guides are available here:
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[[File:Manual_07-1_conditions.pdf]].
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[[File:Manual_07-2_conditions.pdf]].
  
 
{{toc}}<!-- this needs to go at the bottom of each page -->
 
{{toc}}<!-- this needs to go at the bottom of each page -->

Revision as of 18:57, 24 August 2018

This tutorial shows all steps needed to build an adventure game starting from scratch. It explains all basic concepts you need to know when you're new to Visionaire:

01 First scene

Here you will create your first playable scene with a character and everything else that is needed to start a game: Visionaire Studio Basics Tutorial Series Video 1

The ved project file and all images from this tutorial can be downloaded from File:Manual 01 first scene.zip.

A step by step guide is available here: File:Manual 01 first scene.pdf.

02 Animations

This chapter shows how to create animations, position them on the scene and how to start them: Visionaire Studio Basics Tutorial Series Video 2

The ved project file and all images from this tutorial can be downloaded from File:Manual 02 animations.zip.

A step by step guide is available here: File:Manual 02 animations.pdf.

03 Fonts

This chapter gives a brief introduction how a font is setup and how the action text is positioned on the scene: Visionaire Studio Basics Tutorial Series Video 3

The ved project file and all images from this tutorial can be downloaded from File:Manual 03 fonts.zip.

A step by step guide is available here: File:Manual 03 fonts.pdf.

04 Graphics

This chapter explains how you can align your images on the scene and how the drawing order of objects and characters is defined:

Visionaire Studio Basics Tutorial Series Video 4.1

Visionaire Studio Basics Tutorial Series Video 4.2

The ved project file and all images from this tutorial can be downloaded from File:Manual 04 graphics.zip.

A step by step guide is available here: File:Manual 04 graphics.pdf.

05 Inventory

Here you will learn how you can create an inventory which holds all picked up items: Visionaire Studio Basics Tutorial Series Video 5

The ved project file and all images from this tutorial can be downloaded from File:Manual 05 inventory.zip.

A step by step guide is available here: File:Manual 05 inventory.pdf.

06 Combined Commands

This chapter shows how to create combined commands to use your inventory items on other objects: Visionaire Studio Basics Tutorial Series Video 6

The ved project file and all images from this tutorial can be downloaded from File:Manual 06 combined commands.zip.

A step by step guide is available here: File:Manual 06 combined commands.pdf.

07 Conditions

This chapter shows you how conditions work and how you can use them in your game. The chapter is divided in two sections.

Visionaire Studio Basics Tutorial Series Video 7.1

Visionaire Studio Basics Tutorial Series Video 7.2

The ved project file and all images from this tutorial can be downloaded from File:Manual 07-1 conditions.zip and File:Manual 07-2 conditions.zip respectively.

The step by step guides are available here:

File:Manual 07-1 conditions.pdf.

File:Manual 07-2 conditions.pdf.