Difference between revisions of "ChangeOutfit (CMS)"
From The Official Visionaire Studio: Adventure Game Engine Wiki
m |
|||
Line 7: | Line 7: | ||
This small function allows you to quickly change the outfit of a character. | This small function allows you to quickly change the outfit of a character. | ||
+ | |||
== Instructions == | == Instructions == | ||
Line 27: | Line 28: | ||
end | end | ||
</syntaxhighlight> | </syntaxhighlight> | ||
+ | |||
== Syntax Breakdown == | == Syntax Breakdown == |
Latest revision as of 13:53, 23 August 2022
Name | Type | By |
---|---|---|
changeOutfit("c", "o") | Definition | AFRLme |
This small function allows you to quickly change the outfit of a character.
Instructions
1. Add the main script to the Visionaire Studio Script Editor & set the script as a definition script.
2a. To change the outfit of the current character...
changeOutfit(nil, "outfit_name")
2b. To change the outfit of a specific character...
changeOutfit("character_name", "outfit_name")
Main Script
function changeOutfit(c, o)
if c == nil then c = game.CurrentCharacter else c = Characters[c] end -- store character
c.CurrentOutfit = c.Outfits[o] -- update outfit
end
Syntax Breakdown
Name | Type | Description |
---|---|---|
c | "string" or nil | This should be a "string" value containing the name of the character you want to affect; if c equals nil then it will default to current character. |
o | "string" | This should be a "string" value containing the name of the outfit you want to change to. |