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== Welcome to the Visionaire Studio Wiki ==
 
  
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| style="width:40%;" | <span class="orng-shdw s20">What is Visionaire Studio?</span> || style="text-align:center;vertical-align:middle;" | ''<span class="orng-shdw s17">It's great for beginners, yet powerful enough for professional developers!</span>''
 
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| style="width:40%;" | '''Visionaire Studio''' is a powerful multi-platform game engine specifically designed for the creation of 2D and 2.5D point & click adventure games. It allows ''virtually'' everyone to develop games, as no coding is required. The only ''limitation'' is your '''imagination'''!<br /><br />Bring your game to life in a matter of ''hours'' or ''days'', instead of ''weeks'' or ''months''. What would usually take you ages to achieve via programming can be done much faster due to our event system which allows you to effortlessly combine pre-made [[Action System|actions]], queries and [[Scripting Basics|code]].
 
| rowspan="2" | <div style="text-align:center;">[[File:multi-platform_1.png|650px]]</div>
 
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| style="vertical-align:bottom;height:1px" | <html><a href="https://www.visionaire-studio.net/" target="_blank"><button class="buy_lrg">Visit the Visionaire Studio website</button></a></html>
 
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== Manual ==
 
This is the official documentation for '''Visionaire Studio: Adventure Game Engine'''.
 
 
=== General ===
 
* [[An Introduction to Visionaire Studio: Adventure Game Engine|Introduction: What is Visionaire Studio all about?]]
 
* [[Overview of the Editor]]
 
 
=== Build your Game ===
 
* [[Action System]]
 
** [[Conditions and Values]]
 
** [[Actionparts|List of Action Parts]]
 
* [[Game Tab|Game properties]]
 
* [[Scenes and Objects]]
 
** [[Menus]]
 
* [[Animations]]
 
* [[Characters Tab|Characters]]
 
** [[Dialogs]]
 
* [[Interfaces]]
 
* [[Fonts]]
 
* [[Cursors]]
 
* [[Items]]
 
* [[Text]]
 
* [[Images, Audio & Video: File Formats and Encoding]]
 
 
=== Scripting ===
 
* [[Scripting|Scripting Basics]]
 
* [[Data Structure]]
 
* [[Player Commands]]
 
* [[Introducing Ilios]]
 
* ''[http://www.visionaire-studio.com/luadocs/ Luadocs (external page)]''
 
 
=== Advanced Features ===
 
* [[Particles]]
 
* [[Audio System]]
 
* [[Curves]]
 
* [[3D Models]]
 
* [[Shaders]]
 
* [[Text Export & Import]]
 
* [[Team Files]]
 
* [[Plugins]]
 
 
=== Test, Debug and Release ===
 
* [[Console Documentation|Player Console]]
 
* [[Ini file]]
 
* [[Build your Game (Compiling)]]
 
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== Additional Content ==
 
Here you can find tutorials, scripts, and other useful resources created by various members of the Visionaire Studio Team & its users.
 
 
=== Tutorials ===
 
* [[Getting started]]
 
* [[Tutorials|General Tutorials for Visionaire Studio 5]]
 
* [[Legacy Tutorials (may be outdated, but worth a look)]]
 
* [[Basic lua: Index|Learn Some Lua: The Basics]]
 
 
=== Resources ===
 
* [[Compiled Index of Lua Scripts for Visionaire Studio|Lua Script Index]]
 
* [[Action Part Plugins]]
 
 
=== Visionaire Tips and Tricks ===
 
* [[Naming Conventions and Structure]]
 
* [[Animation Tips and Tricks|Get More out of Your Animations]]
 
* [[An Event in Time|An Event in Time: About Events, Loops, & Timing]]
 
* [[Approaching Sound Design]]
 
* [[Game Optimization]]
 
* [[Remote Debugging]]
 
 
=== About Game Development ===
 
* [[Motivation, Inspiration and Focus]]
 
* [[Riding the Waves: A Workflow Tip Guide]]
 
* [[Marketing and Promotion]]
 
 
 
== References ==
 
We have many great references for games & studios utilizing Visionaire Studio as their game engine. Get a glimpse of what can be achieved through this [[Compiled Index of Games Made With Visionaire Studio|compiled index of games made with Visionaire Studio]].
 
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Latest revision as of 16:00, 26 April 2023