Difference between revisions of "An Introduction to Visionaire Studio: Adventure Game Engine"

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<div style="float:right; margin:0 0 30px 30px">[[File:Visionaire Studio logo.png|300px]]</div>
 
<div style="float:right; margin:0 0 30px 30px">[[File:Visionaire Studio logo.png|300px]]</div>
Visionaire Studio is an adventure game engine, which allows developers & artists to create point & click adventure games with ''ease''.
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Visionaire Studio is an adventure game engine, which allows developers & artists to create point & click adventure games with '''ease'''.
  
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=== Easy-to-use Editor ===
  
 
The '''editor''' is a very straightforward & logic based tool, which allows developers to visually create & design their games, as opposed to having to program them - in the classic sense. In theory: ''you'' could potentially create a game of commercial caliber, without having to type a single line of code; the caliber part is up to ''you'', the developer mind. All it requires, is a bit of logical thinking to program the game; everything else is down to artwork, music & sound design.
 
The '''editor''' is a very straightforward & logic based tool, which allows developers to visually create & design their games, as opposed to having to program them - in the classic sense. In theory: ''you'' could potentially create a game of commercial caliber, without having to type a single line of code; the caliber part is up to ''you'', the developer mind. All it requires, is a bit of logical thinking to program the game; everything else is down to artwork, music & sound design.
  
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On the other hand: Visionaire Studio is not all about the simple things of life; such as: what side of the bed, one should get out of bed in the morning, or which side of bread to butter. No, far from it in fact as: besides the available in-editor action parts & functions, we also have a built-in text editor which allows you to enhance your game further, by typing up custom functions & scripts in various programming languages. Visionaire Studio actually comes with multiple Lua script & illios script functions, already included.
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=== Resources, Help & Support ===
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There are plenty of tutorials, project templates & Lua script examples available via this [[Main_Page|wiki]] for people to learn from. Support is available via the [http://visionaire-studio.net forum] and our [https://discord.gg/g5zFejW Discord]; so just pop on over, & ask away.
  
On the other hand: Visionaire Studio is not all about the simple things of life; such as: what side of the bed, one should get out of bed in the morning, or which side of bread to butter. No, far from it in fact as: besides the available in-editor action parts & functions, we also have a built in text editor which allows you to enhance your game further, by typing up custom functions & scripts in various programming languages. Visionaire Studio actually comes with multiple Lua script functions, already included.
 
  
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=== References ===
  
There are plenty of tutorials, project templates & lua script examples available via the [http://visionaire-studio.net forum] & this [[Main_Page|wiki]] for people to learn from. Support is available via the [http://visionaire-studio.net forum] too; so just pop on over, create a thread, & ask away.
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The Visionaire Studio: Adventure Game Engine, has been the driving force behind multiple commercial & award winning games, such as: '''The Whispered World''', '''A New Beginning''', '''Edna & Harvey''', '''Chains of Satinav''', '''Memoria''', '''The Night of the Rabbit''', & the '''Deponia''' series. Visionaire Studio has also been used by various indie developers of successful '''Kickstarter''' campaigns, such as: '''STASIS''', '''Paradigm''', & '''The Hand of Glory'''.
  
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[[Compiled Index of Games Made With Visionaire Studio]]
  
The Visionaire Studio: Adventure Game Engine, has been the driving force behind multiple commercial & award winning games, such as: '''The Whispered World''', '''A New Beginning''', '''Edna & Harvey''', '''Chains of Satinav''', '''Memoria''', '''The Night of the Rabbit''', & the '''Deponia''' trilogy. Visionaire Studio has also been used by various indie developers of successful ''Kickstarter'' campaigns, such as: '''STASIS''', '''The Ballads of Reemus 2''', & '''Jason the Greek'''.
 
  
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=== In a Nutshell ===
  
 
Here's a quick recap on what makes Visionaire Studio so great...
 
Here's a quick recap on what makes Visionaire Studio so great...
 
* Intuitive visual editor tool; geared towards beginners, visual designers, & artists.
 
* Intuitive visual editor tool; geared towards beginners, visual designers, & artists.
* Built in pre-made actions, functions, & queries; so you don't have to type any code.
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* Built-in pre-made actions, functions, & queries; so you don't have to type any code.
* Built in text editor; based on Scintilla source code; for creating custom functions & scripts in various programming languages.
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* Built-in text editor for creating custom functions & scripts in various programming languages.
* Editor is currently available for Windows & Mac; Linux version is in development.
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* Editor is available for Windows, Mac & Linux.
* Compile & export your games for various target platforms, such as: Windows, Mac, Linux, iOS, & Android.
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* Compile & export your games for various target platforms, such as: Windows, macOS, Linux, iOS, Android, HTML5, PlayStation&nbsp;4, XBox&nbsp;One, Nintendo Switch.
* Supports resolutions from ''320x200'' up to ''1920x1200''.
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* Supports resolutions from 320x200 up to 4K; custom resolutions can be specified via the explorer tool.
 
* Multiple media support for images, videos, & audio.
 
* Multiple media support for images, videos, & audio.
 
* Both 2D & 2.5D enabled; supports 3D characters.
 
* Both 2D & 2.5D enabled; supports 3D characters.
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'''''Visionaire Studio - All it takes is a bit of imagination!'''''
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'''''Visionaire Studio - All it takes is a bit of imagination!'''''{{toc}}

Latest revision as of 15:54, 24 February 2023

Visionaire Studio logo.png

Visionaire Studio is an adventure game engine, which allows developers & artists to create point & click adventure games with ease.


Easy-to-use Editor

The editor is a very straightforward & logic based tool, which allows developers to visually create & design their games, as opposed to having to program them - in the classic sense. In theory: you could potentially create a game of commercial caliber, without having to type a single line of code; the caliber part is up to you, the developer mind. All it requires, is a bit of logical thinking to program the game; everything else is down to artwork, music & sound design.

On the other hand: Visionaire Studio is not all about the simple things of life; such as: what side of the bed, one should get out of bed in the morning, or which side of bread to butter. No, far from it in fact as: besides the available in-editor action parts & functions, we also have a built-in text editor which allows you to enhance your game further, by typing up custom functions & scripts in various programming languages. Visionaire Studio actually comes with multiple Lua script & illios script functions, already included.


Resources, Help & Support

There are plenty of tutorials, project templates & Lua script examples available via this wiki for people to learn from. Support is available via the forum and our Discord; so just pop on over, & ask away.


References

The Visionaire Studio: Adventure Game Engine, has been the driving force behind multiple commercial & award winning games, such as: The Whispered World, A New Beginning, Edna & Harvey, Chains of Satinav, Memoria, The Night of the Rabbit, & the Deponia series. Visionaire Studio has also been used by various indie developers of successful Kickstarter campaigns, such as: STASIS, Paradigm, & The Hand of Glory.

Compiled Index of Games Made With Visionaire Studio


In a Nutshell

Here's a quick recap on what makes Visionaire Studio so great...

  • Intuitive visual editor tool; geared towards beginners, visual designers, & artists.
  • Built-in pre-made actions, functions, & queries; so you don't have to type any code.
  • Built-in text editor for creating custom functions & scripts in various programming languages.
  • Editor is available for Windows, Mac & Linux.
  • Compile & export your games for various target platforms, such as: Windows, macOS, Linux, iOS, Android, HTML5, PlayStation 4, XBox One, Nintendo Switch.
  • Supports resolutions from 320x200 up to 4K; custom resolutions can be specified via the explorer tool.
  • Multiple media support for images, videos, & audio.
  • Both 2D & 2.5D enabled; supports 3D characters.
  • Cross platform ready; sound & engine.
  • & much more...


Visionaire Studio - All it takes is a bit of imagination!