Difference between revisions of "GetSteamStat"
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− | + | ==getSteamStat== | |
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− | + | <div class="command-min-version-info">Available since: <span class="command-min-version">v3.6</span></div> | |
− | <div class=" | ||
− | < | ||
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− | </ | ||
+ | <div class="command-doc">Returns the requested steam stat. | ||
− | + | Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.</div> | |
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− | </ | ||
− | + | Lua Syntax: | |
− | + | <pre class="command-syntax">getSteamStat(apiName)</pre> | |
− | < | + | ===Arguments=== |
− | + | ====apiName==== | |
− | </ | + | :'''"string"''' - The name of the requested stat. This is the API name specified in the steam account. |
− | + | ===Flags=== | |
− | + | ===Return Values=== | |
− | + | ;stat | |
− | + | :The integer value of the stat or -1 if the stat could not be retrieved. | |
− | + | ===Examples=== | |
− | + | None. | |
− | The name of the requested stat | ||
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− | Flags | ||
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− | The integer value of the stat or -1 if the stat could not be retrieved | ||
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Latest revision as of 21:27, 30 September 2014
getSteamStat
Available since: v3.6
Returns the requested steam stat.
Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.
Lua Syntax:
getSteamStat(apiName)
Arguments
apiName
- "string" - The name of the requested stat. This is the API name specified in the steam account.
Flags
Return Values
- stat
- The integer value of the stat or -1 if the stat could not be retrieved.
Examples
None.