Difference between revisions of "ResetSteamStats"

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==resetSteamStats==
<span class="bold">Command History</span>
 
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<div class="alt-bg">Available since v3.7</div>
 
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<div class="command-min-version-info">Available since: <span class="command-min-version">v3.6</span></div>
  
Resets all steam stats!
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<div class="command-doc">Resets all steam stats.
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<span class="bold">Additional Info</span>
 
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<div>This command will only work if the steam_api library was included (& successfully loaded) & if a steam account for your game exists!</div>
 
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Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.</div>
  
Syntax:
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Lua Syntax:
<syntaxhighlight>
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<pre class="command-syntax">resetSteamStats( [resetAchievements])</pre>
resetSteamStats([resetAchievements])
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===Arguments===
</syntaxhighlight>
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====resetAchievements====
 
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:'''true|false''' - If true all achievements will be cleared, otherwise only all stats will be reset. Default value is false.
 
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===Flags===
Example:
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===Return Values===
<syntaxhighlight>
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;success
-- to do!
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:True if the stats were cleared successfully, false if the operation failed.
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===Examples===
 
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None.
 
 
 
 
<span class="bold underline">Arguments</span>
 
 
 
<span class="bold">resetAchievements</span>: boolean (true/false) <br/>
 
If true all achievements will be cleared, otherwise only all stats will be reset. Default value is false!
 
 
 
 
 
<span class="bold underline">Flags</span>
 
 
 
none
 
 
 
 
 
<span class="bold underline">Return</span>
 
 
 
<span class="bold">success</span> <br/>
 
True if the stats were cleared successfully, false if the operation failed
 
{{i18n|ResetSteamStats}} <br/>
 
{| class="tbl-ds"
 
|-
 
|<span class="bold">Relevant Pages</span>: [[GetSteamAchievement|getSteamAchievement]] - [[GetSteamStat|getSteamStat]] - [[SetSteamAchievement|setSteamAchievement]] - [[SetSteamStat|setSteamStat]]
 
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Latest revision as of 21:27, 30 September 2014

resetSteamStats

Available since: v3.6
Resets all steam stats. Note: this command only works if the steam_api library was loaded and if a steam account for your game exists.

Lua Syntax:

resetSteamStats( [resetAchievements])

Arguments

resetAchievements

true|false - If true all achievements will be cleared, otherwise only all stats will be reset. Default value is false.

Flags

Return Values

success
True if the stats were cleared successfully, false if the operation failed.

Examples

None.