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− | <div class="toccolours mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%">
| + | #REDIRECT [[Global Command: startAction]] |
− | <b>Command History</b>
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− | <div class="mw-collapsible-content">
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− | Available since <span style="color:green">v3.7</span>
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− | </div></div>
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− | Allows you to start any "called by other action" you include!
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− | Syntax:
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− | <syntaxhighlight>
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− | startAction(action)
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− | </syntaxhighlight>
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− | Example 1: basic start action method
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− | <syntaxhighlight enclose="div">
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− | --[[
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− | !important: you must take care when using this method that you don't have multiple instances of actions with the same name otherwise it will not work correctly!
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− | --]]
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− | -- shortened get action method; !important: see comment above!
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− | startAction("Actions[action_name]") | |
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− | -- full get action method; !recommended
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− | startAction("Scenes[scene_name].SceneObjects[object_name].SceneActions[action_name]")
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− | </syntaxhighlight>
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− | Example 2: start action via a variable
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− | <syntaxhighlight>
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− | -- you can of course use variables with actions stored in them instead!
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− | local act = getObject("Actions[action_name]")
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− | startAction(act)
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− | </syntaxhighlight>
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− | <b><u>Arguments</u></b>
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− | action: link <br/>
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− | The link to the action to be started! ("path"|"object_id"|"action_name")
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− | Flags: none
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− | Return: visionaireObject <br/>
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− | The visionaire object representing the active action!
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− | {{i18n|StartAction}}
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