|
|
| Line 1: |
Line 1: |
| − | <div class="toccolours mw-collapsible mw-collapsed tbl-ds">
| + | #REDIRECT [[VisionaireObject Command: getName]] |
| − | <span class="bold">Function History</span>
| |
| − | <div class="mw-collapsible-content">
| |
| − | <div class="alt-bg">Available since v3.0</div>
| |
| − | </div></div>
| |
| − | | |
| − | | |
| − | Returns the "string" name of the table associated with the linked object, character, interface, etc; the returned name, is the name of the table itself, & not the names associated with the game language(s).
| |
| − | | |
| − | | |
| − | Syntax:
| |
| − | <syntaxhighlight>
| |
| − | getName() | |
| − | </syntaxhighlight>
| |
| − | | |
| − | | |
| − | Example:
| |
| − | <syntaxhighlight>
| |
| − | game:getLink(VGameCurrentCharacter):getName() -- returns the table name of the currently active (playable) character
| |
| − | </syntaxhighlight>
| |
| − | | |
| − | | |
| − | | |
| − | <span class="bold underline">Arguments</span>
| |
| − | | |
| − | none
| |
| − | | |
| − | | |
| − | <span class="bold underline">Flags</span>
| |
| − | | |
| − | none
| |
| − | | |
| − | | |
| − | <span class="bold underline">Return</span>
| |
| − | | |
| − | '''name''' <br/>
| |
| − | The "string" name of the table associated with the linked data structure object.
| |