Difference between revisions of "Global Command: setWindowTitle"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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| − | + | Set a custom title in the game application title bar. Only applicable, if the game is running in window mode. | |
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| − | + | == Syntax == | |
| − | + | <syntaxhighlight lang="lua"> | |
| − | + | setWindowTitle(title) | |
| − | Syntax | ||
| − | <syntaxhighlight> | ||
| − | setWindowTitle( | ||
</syntaxhighlight> | </syntaxhighlight> | ||
| − | + | == Parameters == | |
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| − | + | {| class="ts" | |
| − | + | |- | |
| − | + | ! style="width:15%" | Parameter | |
| + | ! style="width:15%" | Type | ||
| + | ! Description | ||
| + | |- | ||
| + | | title | ||
| + | | string | ||
| + | | The new title for the game window. | ||
| + | |} | ||
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| − | + | == Return values == | |
| − | |||
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| − | + | none | |
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| + | == Examples == | ||
| − | < | + | '''Example 1:''' Set the window title based on the user's operating system language. |
| + | <syntaxhighlight lang="lua"> | ||
| + | sysLang = getProperty("system_language") | ||
| − | + | if sysLang == "German" then | |
| − | + | setWindowTitle("Mein neuer Titel auf Deutsch") | |
| − | + | else | |
| − | + | setWindowTitle("My new title in English") | |
| − | + | end | |
| − | + | </syntaxhighlight> | |
| − | + | {{toc}} | |
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Latest revision as of 23:29, 15 May 2023
Set a custom title in the game application title bar. Only applicable, if the game is running in window mode.
Syntax
setWindowTitle(title)
Parameters
| Parameter | Type | Description |
|---|---|---|
| title | string | The new title for the game window. |
Return values
none
Examples
Example 1: Set the window title based on the user's operating system language.
sysLang = getProperty("system_language")
if sysLang == "German" then
setWindowTitle("Mein neuer Titel auf Deutsch")
else
setWindowTitle("My new title in English")
end