Getting Started with the Visionaire Studio Editor: Difference between revisions

From The Official Visionaire Studio: Adventure Game Engine Wiki
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== Main Menu & Home Tab ==
== Main Menu & Home Tab ==


'''<span style="color:yellow;">HOME</span>''' is the default tab that opens up when you launch the Visionaire Studio editor. It is where you can start a new blank project, or start a new project with a premade template that includes all the things required for the game to run, or select an existing project from the recent project list.
'''<span style="color:#f8ab00;">HOME</span>''' is the default tab that opens up when you launch the Visionaire Studio editor. It is where you can start a new blank project, or start a new project with a premade template that includes all the things required for the game to run, or select an existing project from the recent project list.


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=== Main Menu Toolbar ① ==
=== Main Menu Toolbar <span style="color:#f8ab00;">①</span> ===


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| '''Menu''': This is where you can access various settings to do with your game project & it's also where you can access the options menu for the Visionare Studio editor. || width="30px" |[[File:menu25.png|right|25px|link=]]
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| <b>Game</b>: This is where you can setup the main game properties: mouse, key input, languages, provide information & version build number etc || width="30px" | [[File:game25.png|right|25px|link=]]
| '''<span style="color:#f8ab00;">MENU</span>''': This is where you can access the project file options, various tools, editor options, & help, for your project & the Visionaire Studio editor. || width="30px" |[[File:menu25.png|center|25px|link=]]
|- valign="top"
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| '''<span style="color:#f8ab00;">HOME</span>''': This is where you can start a new game dev project or load an existing one. || width="30px" |[[File:home25.png|center|25px|link=]]
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| '''<span style="color:#f8ab00;">BACK</span>''': Works similar to the back button on whichever internet browser you use. || width="30px" |[[File:back25.png|center|25px|link=]]
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| '''<span style="color:#f8ab00;">FORWARD</span>''': Works similar to the forward button on whichever internet browser you use. || width="30px" |[[File:forward25.png|center|25px|link=]]
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| '''<span style="color:#f8ab00;">GAME PROPERTIES</span>''': This is where you define the main settings for your game development project. || width="30px" | [[File:game25n.png|center|25px|link=]]
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| '''<span style="color:#f8ab00;">SCENES</span>''': This is where you create, build, & setup playable scenes, your main menu, option menu, save/load menu, cutscenes, interaction events, scene objects, images, & animations, etc. || width="30px" | [[File:scene25n.png|center|25px|link=]]
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| '''<span style="color:#f8ab00;">CHARACTERS</span>''': This is where you create & setup your playable & non-playable (npc) characters. || width="30px" | [[File:character25n.png|center|25px|link=]]
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| '''<span style="color:#f8ab00;">INTERFACES</span>''': This is where you create & setup your command interface  on screen interfaces, such as: the inventory, & GUI stats (score, health, ...), etc. || width="30px" | [[File:interface25n.png|center|25px|link=]]
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| '''<span style="color:#f8ab00;">ITEMS</span>''': This is where you create & setup items that can be picked up & stored in the inventory. || width="30px" | [[File:item25n.png|center|25px|link=]]
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| <b>Loading Screen</b>: You can create an incrementally loading splash screen here; to display on game start || [[File:loading25.png|right|25px|link=]]
| <b>Loading Screen</b>: You can create an incrementally loading splash screen here; to display on game start || [[File:loading25.png|right|25px|link=]]
|- valign="top"
|- valign="top"

Revision as of 00:54, 11 June 2022

A'llo & welcome to the breakdown summary of all things to do with the Visionaire Studio: Adventure Game Engine editor.

Main Menu & Home Tab

HOME is the default tab that opens up when you launch the Visionaire Studio editor. It is where you can start a new blank project, or start a new project with a premade template that includes all the things required for the game to run, or select an existing project from the recent project list.

Main Menu Toolbar ①

MENU: This is where you can access the project file options, various tools, editor options, & help, for your project & the Visionaire Studio editor.
HOME: This is where you can start a new game dev project or load an existing one.
BACK: Works similar to the back button on whichever internet browser you use.
FORWARD: Works similar to the forward button on whichever internet browser you use.
GAME PROPERTIES: This is where you define the main settings for your game development project.
SCENES: This is where you create, build, & setup playable scenes, your main menu, option menu, save/load menu, cutscenes, interaction events, scene objects, images, & animations, etc.
CHARACTERS: This is where you create & setup your playable & non-playable (npc) characters.
INTERFACES: This is where you create & setup your command interface on screen interfaces, such as: the inventory, & GUI stats (score, health, ...), etc.
ITEMS: This is where you create & setup items that can be picked up & stored in the inventory.
Loading Screen: You can create an incrementally loading splash screen here; to display on game start
Scenes & Menus: This is where you can create, build & design your scenes, menus, objects & actions to be performed etc
Characters: This is where you can create your characters, outfits & animations etc
Interfaces: This is where you can create your main game control interface & on screen interfaces; such as inventory etc
Items: This is where you create items that can be picked up, stored in your inventory, given to other characters or combined with other objects
Cursors: This is where you create & animate mouse cursors you will be using throughout your game
Fonts: This is where you include the various fonts that will be used throughout your game in dialogs, displayed text & displaying object/character labels on mouse over
Texts: This is where you will find all texts for the game: labels, names, scripts, dialog etc & you can edit them via this section; if you like
Particle System: This is where you can create particles; like snow, rain, fog, fire etc (advanced users)
Scripts: This is the Lua Script editor in which you can write or include (load) external library files such as lua or c languages (advanced users)