Difference between revisions of "Basic lua: Functions"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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Tables are one of the features of Lua script, that make the scripting language so dynamic & easy to use, as they allow us to easily create tables, insert, remove & sort data. Tables are often comprised of arrays that usually involve keywords - or an index number - & a value. Tables can be accessed using multiple different methods. | Tables are one of the features of Lua script, that make the scripting language so dynamic & easy to use, as they allow us to easily create tables, insert, remove & sort data. Tables are often comprised of arrays that usually involve keywords - or an index number - & a value. Tables can be accessed using multiple different methods. | ||
− | == Creating | + | == Creating Functions == |
+ | Below I am going to show you how to create your own custom functions. | ||
+ | |||
+ | === Declare Function === | ||
{| class="ts" | {| class="ts" | ||
|- | |- | ||
− | ! | + | ! returns hello world! !! |
|- | |- | ||
| style="max-width:680px;" | <syntaxhighlight lang="lua"> | | style="max-width:680px;" | <syntaxhighlight lang="lua"> | ||
Line 19: | Line 22: | ||
hello() | hello() | ||
− | </syntaxhighlight> || width="180px" style="vertical-align:middle;" | [[File:Basic_lua_(functions) | + | </syntaxhighlight> || width="180px" style="vertical-align:middle;" | [[File:Basic_lua_(functions)_2.png|frameless|center|180px]] |
|} | |} | ||
+ | === Variable as Function === | ||
{| class="ts" | {| class="ts" | ||
|- | |- | ||
− | ! | + | ! returns hello world! !! |
|- | |- | ||
| style="max-width:680px;" | <syntaxhighlight lang="lua"> | | style="max-width:680px;" | <syntaxhighlight lang="lua"> | ||
Line 33: | Line 37: | ||
hello() | hello() | ||
</syntaxhighlight> || width="180px" style="vertical-align:middle;" | [[File:Basic_lua_(functions)_1.png|frameless|center|180px]] | </syntaxhighlight> || width="180px" style="vertical-align:middle;" | [[File:Basic_lua_(functions)_1.png|frameless|center|180px]] | ||
+ | |} | ||
+ | |||
+ | === Function with Input Arguments === | ||
+ | {| class="ts" | ||
+ | |- | ||
+ | ! returns 6 !! | ||
+ | |- | ||
+ | | style="max-width:680px;" | <syntaxhighlight lang="lua"> | ||
+ | function plus(a, b) | ||
+ | return a + b | ||
+ | end | ||
+ | |||
+ | print( plus(2, 4) ) | ||
+ | </syntaxhighlight> || width="180px" style="vertical-align:middle;" | [[File:Basic_lua_(functions)_3.png|frameless|center|180px]] | ||
|} | |} | ||
Revision as of 01:21, 3 September 2022
< | Index | > |
Tables are one of the features of Lua script, that make the scripting language so dynamic & easy to use, as they allow us to easily create tables, insert, remove & sort data. Tables are often comprised of arrays that usually involve keywords - or an index number - & a value. Tables can be accessed using multiple different methods.
Creating Functions
Below I am going to show you how to create your own custom functions.
Declare Function
returns hello world! | |
---|---|
function hello()
print("hello world!")
end
hello()
|
Variable as Function
returns hello world! | |
---|---|
function hello()
print("hello world!")
end
hello()
|
Function with Input Arguments
returns 6 | |
---|---|
function plus(a, b)
return a + b
end
print( plus(2, 4) )
|
< | Index | > |