Difference between revisions of "Global Command: createHapticEffectConstant"
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| effectType | | effectType | ||
| string | | string | ||
− | | | + | | Type of the effect |
|- | |- | ||
| length | | length | ||
| int | | int | ||
− | | | + | | Duration of the effect in milliseconds |
|- | |- | ||
| delay | | delay | ||
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|- | |- | ||
| integer | | integer | ||
− | | The id of the created effect. | + | | The unique id of the created effect. |
|} | |} | ||
Latest revision as of 11:13, 5 August 2023
Create a constant haptic effect for devices which support haptic effects.
Syntax
createHapticEffectConstant(effectType, length, delay, level, attack_length, attack_level, fade_length, fade_level, effectDirection [, dir0, dir1, dir2])
Parameters
Parameter | Type | Description |
---|---|---|
effectType | string | Type of the effect |
length | int | Duration of the effect in milliseconds |
delay | int | |
level | int | |
attack_length | int | |
attack_level | int | |
fade_length | int | |
fade_level | int | |
effectDirection | string | |
dir0 | int | |
dir1 | int | |
dir2 | int |
Return values
Type | Description |
---|---|
integer | The unique id of the created effect. |
Examples
Example 1: Create a constant haptic effect and start it.
local effectID = createHapticEffectConstant('constant', 1000, -1, 0x6000, 1000, -1, 1000, -1, 'polar', 20000)
startHapticEffect(effectID)