Difference between revisions of "GetVolume"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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<div class="toccolours mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%"> | <div class="toccolours mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%"> | ||
− | <b>History</b | + | <b>Command History</b> |
<div class="mw-collapsible-content"> | <div class="mw-collapsible-content"> | ||
− | MovieVolume & GlobalVolume added to <span style="color:green">v3.8</span> | + | <div style="background:#ebebeb" width="100%">Available since <span style="color:orange">v3.7</span></div> |
+ | <div>MovieVolume & GlobalVolume added to <span style="color:green">v3.8</span></div> | ||
</div></div> | </div></div> | ||
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Allows the user to check current volume levels of: music, sound fx, speech, movies & global(master) | Allows the user to check current volume levels of: music, sound fx, speech, movies & global(master) | ||
− | + | <div class="toccolours mw-collapsible mw-collapsed" style="background: #f0f0f0; border: 1px dashed darkgrey" width="100%"> | |
− | + | <b>Additional Info</b> | |
− | + | <div class="mw-collapsible-content"> | |
− | + | <div>These are the numbers used inside of the getVolume(brackets) to check specific volume types! <br/> | |
− | These are the numbers used inside of the getVolume(brackets) to check specific volume types! <br/> | + | eMusicVolume (0), eSoundVolume (1), eSpeechVolume (2), eMovieVolume (3) or eGlobalVolume (4)</div> |
− | eMusicVolume (0), eSoundVolume (1), eSpeechVolume (2), eMovieVolume (3) or eGlobalVolume (4) | + | </div></div> |
− | + | ||
Syntax: | Syntax: | ||
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getVolume() | getVolume() | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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Example: | Example: | ||
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end | end | ||
</syntaxhighlight> | </syntaxhighlight> | ||
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Revision as of 18:38, 7 March 2013
Command History
Available since v3.7
MovieVolume & GlobalVolume added to v3.8
Allows the user to check current volume levels of: music, sound fx, speech, movies & global(master)
Additional Info
These are the numbers used inside of the getVolume(brackets) to check specific volume types!
eMusicVolume (0), eSoundVolume (1), eSpeechVolume (2), eMovieVolume (3) or eGlobalVolume (4)
eMusicVolume (0), eSoundVolume (1), eSpeechVolume (2), eMovieVolume (3) or eGlobalVolume (4)
Syntax:
getVolume()
Example:
-- is music volume over 50%?
if getVolume(0) > 50 then
-- do some action!
end
-- is sound fx volume less than 25%?
if getVolume(1) < 25 then
-- do some action!
end
-- is speech volume more than or equal to 80%?
if getVolume(2) >= 80 then
-- do some action!
end
-- is movie volume at 50%?
if getVolume(3) == 50 then
-- do some action!
end
-- is global (master) volume not equal to 50%?
if getVolume(4) ~= 50 then
-- do some action!
end
Arguments
type: integer
The type of volume to return: eMusicVolume (0), eSoundVolume (1), eSpeechVolume (2), eMovieVolume (3) or eGlobalVolume (4)
Flags: none
Return: volume
The queried volume