Difference between revisions of "UnregisterEventHandler"
From The Official Visionaire Studio: Adventure Game Engine Wiki
(Created page with "==unregisterEventHandler== <div class="command-min-version-info">Available since: <span class="command-min-version">v3.8</span></div> <div class="command-doc">Unregisters an...") |
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registerEventHandler("mainLoop", "onMainLoop")unregisterEventHandler("mainLoop", "onMainLoop") | registerEventHandler("mainLoop", "onMainLoop")unregisterEventHandler("mainLoop", "onMainLoop") | ||
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+ | [[Category:Player Commands]] |
Revision as of 14:57, 26 November 2013
Contents
unregisterEventHandler
Available since: v3.8
Unregisters an event handler function for a specific event.
Lua Syntax:
unregisterEventHandler(event, eventHandler)
Arguments
event
- "string" - The event which triggers the event handler to be called. Currently supported events: "mainLoop".
eventHandler
- "string" - The name of the lua function which is called when the event occurs.
Flags
Return Values
None.
Examples
Example 1: mainLoop
function onMainLoop()
-- do something
end
registerEventHandler("mainLoop", "onMainLoop")unregisterEventHandler("mainLoop", "onMainLoop")