Difference between revisions of "Organize Inventory Items Alphabetically (CMS)"

From The Official Visionaire Studio: Adventure Game Engine Wiki
Line 29: Line 29:
  
 
-- * local variables * --
 
-- * local variables * --
local char, items, order -- empty variables
+
local char, items, asc, desc -- empty variables
  
 
-- * function for toggling between ascending & descending order * --
 
-- * function for toggling between ascending & descending order * --
 
function invSort(val)
 
function invSort(val)
  -- + ascending sort function (A-Z, 1-9) + --
+
  asc = function( a,b ) return a:getName() < b:getName() end -- ascending (A-Z, 1-9)
if val then order = function( a,b ) return a:getName() < b:getName() end
+
  desc = function( a,b ) return a:getName() > b:getName() end -- descending (Z-A, 9-1)
-- + descending sort function (Z-A, 9-1) + --
+
  if val then return asc else return desc end
  else order = function( a,b ) return a:getName() > b:getName() end end
 
  return order
 
 
end
 
end
  

Revision as of 21:10, 12 February 2014

Name Type By
Organize Inventory Items Alphabetically Definition AFRLme

This script allows you to organize your inventory items alphabetically in either ascending or descending order.

Instructions

1. Add the main script to the Visionaire Studio Script Editor & set the script as a definition script.
2. To organize the inventory items by ascending order, you should create an execute a script action containing:

arrangeItems(true)

3. To organize the inventory items by descending order, you should create an execute a script action containing:

arrangeItems(false)

Main Script

--[[
Organize Items Alphabetically (v2) [12/02/2014]
By AFRLme
-- + --
alternatingfrequencies@hotmail.com | skype @ AFRLme
--]]

-- * local variables * --
local char, items, asc, desc -- empty variables

-- * function for toggling between ascending & descending order * --
function invSort(val)
 asc = function( a,b ) return a:getName() < b:getName() end -- ascending (A-Z, 1-9)
 desc = function( a,b ) return a:getName() > b:getName() end -- descending (Z-A, 9-1)
 if val then return asc else return desc end
end

-- * function for updating inventory items alphabetically * --
function arrangeItems(val)
 char = game:getLink(VGameCurrentCharacter) -- store current character
 items = char:getLinks(VCharacterItems) -- store items
 table.sort(items, invSort(val)) -- sort the items alphabetically
 char:setValue(VCharacterItems, items) -- amend new item order to the inventory
end