Difference between revisions of "GetName (CMS)"
From The Official Visionaire Studio: Adventure Game Engine Wiki
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Revision as of 15:49, 21 March 2014
Function History
Available since v3.0
Returns the "string" name of the table associated with the linked object, character, interface, etc; the returned name, is the name of the table itself, & not the names associated with the game language(s).
Syntax:
getName()
Example:
game:getLink(VGameCurrentCharacter):getName() -- returns the table name of the currently active (playable) character
Arguments
none
Flags
none
Return
name
The "string" name of the table associated with the linked data structure object.