Difference between revisions of "Global Command: setWindowBrightness"
From The Official Visionaire Studio: Adventure Game Engine Wiki
(Created page with "<div class="toccolours mw-collapsible mw-collapsed tbl-ds"> <span class="bold">Function History</span> <div class="mw-collapsible-content"> <div class="alt-bg">Available since...") |
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Syntax: | Syntax: | ||
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− | setWindowBrightness( | + | setWindowBrightness(brightness) |
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<span class="bold underline">Arguments</span><br/> | <span class="bold underline">Arguments</span><br/> | ||
− | ''' | + | '''brightness''': integer<br/> |
The integer value of global window brightness. (min = 0, max = 100) | The integer value of global window brightness. (min = 0, max = 100) | ||
Revision as of 16:16, 23 March 2014
Function History
Available since v3.8
Set the integer value of global window brightness. (min = 0, max = 100)
Syntax:
setWindowBrightness(brightness)
Example:
setWindowBrightness(80) -- set new brightness value to 80%
Arguments
brightness: integer
The integer value of global window brightness. (min = 0, max = 100)
Flags
none
Return
none
Relevant Pages: getWindowBrightness |