Characters Tab: Difference between revisions
From The Official Visionaire Studio: Adventure Game Engine Wiki
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| style="border-bottom: dashed 1px grey;" | '''Last frame''': jump forward to the last frame. || style="border-bottom: dashed 1px grey;" | [[File:anim_seeklast.png|right|link=]] | | style="border-bottom: dashed 1px grey;" | '''Last frame''': jump forward to the last frame. || style="border-bottom: dashed 1px grey;" | [[File:anim_seeklast.png|right|link=]] | ||
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| | | '''Add frame''': open up load graphic box, import & edit settings for a single frame || [[File:anim_add.png|right|link=]] | ||
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| '''Delete frame''': delete the currently selected frame. || [[File:anim_deleteframe.png|right|link=]] | |||
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| '''Next frame''': jump forward 1 frame. || [[File:anim_stepforward.png|right|link=]] | |||
♠ <b>Execute key actions during a dialog</b>: allows or prevents the player from executing key input actions while a dialog is open<br/> | ♠ <b>Execute key actions during a dialog</b>: allows or prevents the player from executing key input actions while a dialog is open<br/> | ||
♠ <b>Auto hide interfaces in menu</b>: automatically hides all interfaces while a menu scene is open<br/> | ♠ <b>Auto hide interfaces in menu</b>: automatically hides all interfaces while a menu scene is open<br/> | ||
Revision as of 17:49, 31 March 2014
| Characters: This is where you can create your characters, outfits & animations etc |
Outfits
| Edit animation: this shows the animation preview screen, where you can preview, or edit the animation. | |
| Properties: allows you to edit loop amount, direction, frame delay value, & various playback settings, such as: play forwards, reverse, or random frame selection. | |
| First frame: jump back to the first frame. | |
| Previous frame: jump back 1 frame. | |
| Play animation: allows you to preview the animation. | |
| Next frame: jump forward 1 frame. | |
| Last frame: jump forward to the last frame. | |
| Add frame: open up load graphic box, import & edit settings for a single frame | |
| Delete frame: delete the currently selected frame. | |
| Next frame: jump forward 1 frame. | ♠ Execute key actions during a dialog: allows or prevents the player from executing key input actions while a dialog is open |








