Characters Tab: Difference between revisions

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| <b>Characters</b>: This is where you can create your characters, outfits & animations etc || [[File:character25.png|right|25px|link=]]
| <b>Characters</b>: This is where you can create your characters, outfits & animations etc || [[File:character25.png|right|25px|link=]]
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| style="border-bottom: dashed 1px grey;" | '''Load frame sequence''': allows you to batch import animation frame images; images must contain same name with a prefix index number like so: ''walk_west_01'', ''walk_west_02'', ..., ''walk_west_10'', etc... || style="border-bottom: dashed 1px grey;" | [[File:anim_loadseq.png|right|link=]]
| style="border-bottom: dashed 1px grey;" | '''Load frame sequence''': allows you to batch import animation frame images; images must contain same name with a prefix index number like so: ''walk_west_01'', ''walk_west_02'', ..., ''walk_west_10'', etc... || style="border-bottom: dashed 1px grey;" | [[File:anim_loadseq.png|right|link=]]
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| '''Onion effect''': allows you to display a semi-transparent version, of whichever animation frame you assign the <span class="red">red dot</span> to. || [[File:anim_oniontool.png|right|link=]]
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| '''Set animation center''': controls the current position of the character, & is used for detecting when character enters an action area, or reaches a destination; should be set somewhere near the characters feet, in the center. || [[File:anim_feetcentre.png|right|link=]]
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Revision as of 18:10, 31 March 2014

Characters: This is where you can create your characters, outfits & animations etc

Outfits

Edit animation: this shows the animation preview screen, where you can preview, or edit the animation.
Properties: allows you to edit loop amount, direction, frame delay value, & various playback settings, such as: play forwards, reverse, or random frame selection.
First frame: jump back to the first frame.
Previous frame: jump back 1 frame.
Play animation: allows you to preview the animation.
Next frame: jump forward 1 frame.
Last frame: jump forward to the last frame.
Add frame: opens load graphic box, import image, & edit settings for a single frame
Delete frame: delete the currently selected frame.
Edit frame: opens load graphic box, replace current image, edit various settings, & create custom actions, for the currently selected frame.
Load frame sequence: allows you to batch import animation frame images; images must contain same name with a prefix index number like so: walk_west_01, walk_west_02, ..., walk_west_10, etc...
Onion effect: allows you to display a semi-transparent version, of whichever animation frame you assign the red dot to.
Set animation center: controls the current position of the character, & is used for detecting when character enters an action area, or reaches a destination; should be set somewhere near the characters feet, in the center.