Difference between revisions of "Manual"
(→Founder) |
(→Founder) |
||
Line 16: | Line 16: | ||
| [[File:marvel.png|120px]] || width="100%" | | | [[File:marvel.png|120px]] || width="100%" | | ||
Real name: Thomas Dibke<br/> | Real name: Thomas Dibke<br/> | ||
− | Community name: Marvel<br/> | + | Community name: [https://www.visionaire-studio.net/Marvel/ Marvel]<br/> |
Credits: Founder, planning, graphic design & Visionaire Studio™'s very own Steve Jobs!<br/> | Credits: Founder, planning, graphic design & Visionaire Studio™'s very own Steve Jobs!<br/> | ||
Links: [http://citrodesign.de citrodesign.de] | Links: [http://citrodesign.de citrodesign.de] |
Revision as of 20:37, 18 February 2013
Contents
An introduction to Visionaire Studio™
With Visionaire, you can quite easily design & create your own point & click adventure game without any previous programming knowledge due to a short learning curve & the predefined actions, conditions & values already available via the "Select action part" pop-up box & tabs.
All it takes, is a bit of logical thinking & some nice artwork to create commercial looking adventure games.
For anyone who is familiar with LUA Script - or is willing to learn - will be able to create advanced functions & features for their games by using the internal LUA Script editor.
There are plenty of tutorials, project templates & lua script examples available via the forum & wiki for people to learn from; besides this manual.
Meet the team
Founder
Real name: Thomas Dibke |
Programmers
Real name: Alex Hartmann | |
Real name: David Stoffel | |
Real name: Timo Pokorra |
Web Design
Real name: Jeroen Alfes |
Support
Real name: Lee Clarke |