Difference between revisions of "Getting started"

From The Official Visionaire Studio: Adventure Game Engine Wiki
(Getting started)
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== 02 Animations ==
 
== 02 Animations ==
  
This chapter shows how you create animations, position them on the scene and how to start them.
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This chapter shows how to create animations, position them on the scene and how to start them:
 
[https://youtu.be/orivVqrl4ao Visionaire Studio Basics Tutorial Series Video 2]
 
[https://youtu.be/orivVqrl4ao Visionaire Studio Basics Tutorial Series Video 2]
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The ved project file and all images from this tutorial can be downloaded from [[File:Vid2-AnimatingBackground.zip]].
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A step by step guide is available here: [[File:Vid2-AnimatingBackground.pdf]].

Revision as of 11:05, 19 June 2018

This tutorial shows all steps needed to build an adventure game starting from scratch. It explains all basic concepts you need to know when you're new to Visionaire:

01 First scene

Here you will create your first playable scene with a character and everything else that is needed to start a game: Visionaire Studio Basics Tutorial Series Video 1

The ved project file and all images from this tutorial can be downloaded from File:SceneFromScratch.zip.

A step by step guide is available here: File:SceneFromScratch.pdf.

02 Animations

This chapter shows how to create animations, position them on the scene and how to start them: Visionaire Studio Basics Tutorial Series Video 2

The ved project file and all images from this tutorial can be downloaded from File:Vid2-AnimatingBackground.zip.

A step by step guide is available here: File:Vid2-AnimatingBackground.pdf.